Quote:
Originally Posted by zapatista
except of course that on the current ATAG server (which is only important in this discussion because it is the only major CoD server that has been running for a number of months so that is where new players that want to try a server are likely to go) there is no decent AA at these forward allied airfields, and no sirens warning of camping vultures when you spawn there, and additional it is the permanent same fake-real air quake scenario every day at those airfields, that's what makes it boring and fake
in your above historical example, just pretend there was no AA present, and the same thing happened day in day out, with the germans looking at each other in amazement "ahh ze brittish they are so smart, every day now they come and bomb us and we are alwayz completely zurprised by them, ze AA guys are having a nap unt ze air tower guys have gone to ze pub unt forgot to set ze alarms, these clever british always seem to know this ahead of time and just keep shooting up our planes on ze ground, maybe zey vil even vin ze war like this"
realistic ? err nope !
|
There's literally thousands of AAA on our missions. If you'd do some research instead of just blabbing off the mouth about stuff you don't know about, you'd also realize there's been many complaints about the sheer number of AAA/Flak we do have. (AKA - people getting shot down by them) The effectiveness of the AAA (which we have improved heavily over default by how we place them and what units) is not our fault. And if you knew anything about the FMB or anything about missions in the online world, you'd also know that airfield sirens do not work and have never worked since IL2COD was released.
Can't wait to see your realistic perfect mission rotations that magically have all the stuff working in game that is broken. Please enlighten us oh mighty keyboard hero..