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#31
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![]() Well the same problem was there in IL2, right? But you bought it? If you played IL2 then you should know that these developers are always willing to at least look at issues if there is evidence of a flaw. So if you think the DM has a flaw then conduct tests. |
#32
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The auto pitch is too lazy. Don't be surprised you couldn't outrun a manually flown Rotol Hurri. If you fly the 109 on manual, the Hurri can't get anywhere near you. Don't blame the game for that. It was all you. ![]()
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#33
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#34
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I don't think it's buggy, I just think it reflects the limitations of the real system.
Jaws, what is the best configuration for best speed? |
#35
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to much E3 i guess |
#36
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I have been flat out run by 109s many many times. Sure I've caught some as well, but it is work to do so, it's not like you press the magic button and get jet assist. I'm adjusting trim, prop, mix, rads and throttle constantly. It's one of the things I really enjoy about the sim. Kills of all sorts were far too easy in IL2.
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#37
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S!
Bf109E-4 could outspeed, outdive, outclimb, roll faster than Hurricane. Hurricane could ONLY turn better. So really wondering the "super-Hurricane" in game almost beating the legendary Spitfire ![]() |
#38
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<edit> http://en.wikipedia.org/wiki/Hawker_...tle_of_Britain Quote:
Last edited by Igo kyu; 10-24-2011 at 05:18 PM. |
#39
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S!
The start of the roll in Hurricane was more sluggish than Bf109E-4. Also the acceleration was far from Bf109E-4. Finnish test reports say that the thick wing had huge drag compared to Brewster, Fiat G.50 or other planes. Finns liked the performance above 3km(10kft) where the plane was better. But at low altitude considered too slow and sluggish due high weight and not so strong engine(Merlin III). Another interesting thing is from the acquisition of the Hurricanes for FiAF. The Brits themselves said that most of their Hurricanes in squadron service were at average 20mph slower than published test data. For comparison the 5min power setting gave 450km/h at SL so the average plane would do some 420-430km/h. Climb was on a new nice and dandy plane some 12m/s at SL, ~11m/s at 1km, 10m/s at 2km etc. Just for comparison. But as said..Devs will work on FM etc. so after this we can see how it will be. |
#40
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I don't know the best configuration for speed, but I noticed the auto pitch keeps the revs too high most of the time. I usually keep it around 2100-2300RPM, unless i'm climbing, diving or turning, when i adjust depending on speed and angle of climb/dive. I usuall adjust it all the time depending on what I do and how cool is my engine, so can't really tell. But remember I have limited time in 109. I spent a lot more time in 110 and even Hurricane, now that the teams are so ofter unbalanced. There are plenty other people that fly alot more than me, specially in fly 109 and know the performance range much better. I fly more for easy, quick fun, not performance or competition so doing what i do WILL get you killed all the time. ![]() You know, that unhealthy, low flaps turnfight on the deck in 110, against Spits and Hurricanes. ![]()
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