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Old 12-12-2012, 05:09 AM
Slipstream2012 Slipstream2012 is offline
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Join Date: Jul 2012
Location: Coventry, England
Posts: 92
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Quote:
Originally Posted by joker68 View Post
As an old ROF player, I'm glad that 777 took over the development. Not only I think that ROF engine is far superior to simulating aircraft behavior than CLOD's, I also believe that 777 Studios has what is needed to put out an outstanding sim, a truly "better IL2".
Haha, you got your right name at-least, but that's about all.
ROF's engine does what it has to and fairly well, Clods engine can manage everything it has to simulation wise, plus it can be used for many many other things, like moving a great number of objects (tanks, infantry etc) around the virtual battlefield in real time. But thats only the tip of the iceberg.

The truth of the matter is, that the average simmer has never seen, or explored the vast variety of things that can be achieved with the scripting engine in Clod and never will, they just look at the things like the unfinished damage modelling, AA, and TAB menu for AI aircraft or try to run every setting maxed with a mid range system, 1000+ objects, or with a ton of unneeded processes in the background.

As for the aircraft, have you ever noticed how the electrical/fuels systems are modeled, or the light dynamically shines from cracks in the perspex when its been hit?

Quote:
Originally Posted by joker68 View Post
I feel ripped for the money invested in CLOD. It never worked, and I was also skeptical about the sequel (BOM) that would "correct it". Time to move on: remove CLOD from hdd, and wait for a brand new WW2 sim.
Well, since ROF launched, I haven't really played WW2 sims anymore. Now I can go back.
Do you feel ripped when you go out and blow around the amount of cash that you spent on Clod drinking beer? Just to piss it all down the toilet, then wake up in the morning with a cracking headache & feeling like a heap of crap?
Sure it ran damn crappy for most of us & had problems when it was first released but it improved and now its very playable.

I have close to 1000 logged on it, most online, and I'm still running an AMD Athlon x2 215 dual core, clocking at 2.7, and a AMD 5850 with 4gb ram. All but the building settings are at "low" everything else is medium to high and I rarely get a stutter. I've had many hours on enjoyment out of it and continue to do so, needless to say, for all its flaws and all of its beauty, its not leaving my hdd anytime soon.
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