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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Your score for the final version. | |||
| 1 |
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8 | 2.66% |
| 2 |
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2 | 0.66% |
| 3 |
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12 | 3.99% |
| 4 |
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21 | 6.98% |
| 5 |
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36 | 11.96% |
| 6 |
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46 | 15.28% |
| 7 |
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77 | 25.58% |
| 8 |
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77 | 25.58% |
| 9 |
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15 | 4.98% |
| 10 |
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7 | 2.33% |
| Voters: 301. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#24
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5/10 from me, what kills the score from my perspective at the moment is the length of time it has taken to get to this point.
(1) Until Sli/ Xfire is finally resolved through Nvidia/Amd it's still not finished. (2) Lack of a decent QMB. Why has it been made this way? A QMB should be just that and not have to be done through the full mission builder then transfered. The majority of players would be off line players, so we need a decent QMB, for that alone 2/10.
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Rick Asus M4N98TD-EVO AMD Phenom2 965 x 4 3.4gig 8gig DDR3 Ram 2x GTS 450 Sli (1gig each) 1Tb HDD Partitioned x 5 700w Coolermaster single rail P/S 52a Windows 7 64bit 19" Samsung 931BW monitor 1280 x 960 Resolution |
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