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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-13-2012, 02:17 PM
vranac vranac is offline
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Originally Posted by Insuber View Post
The patch list doesn't mention the hit-flashes on enemy aircraft, that were a great - and realistic- feature until few patches ago. Can someone confirm that we are still blind about effectiveness and accuracy of our air gunnery? For an air combat sim I find this is a pretty big miss.

Since the graphic performances are improving I hope that there are no more hurdles to bring back this indispensable fx quickly.

Ilya?
I saw hit flashes in RC1 but they are toned down a lot. I saw them when I was close to the e/a.

I agree that devs have to bring them back in full,that was amazing effect.
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Old 10-13-2012, 02:22 PM
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Originally Posted by vranac View Post
I saw hit flashes in RC1 but they are toned down a lot. I saw them when I was close to the e/a.

I agree that devs have to bring them back in full,that was amazing effect.
Depends on whether you fly for RAF or Luftwaffe; if RAF then you shouldn't see hit flashes. The .303 was renowned for showing little or nothing in the way of impact strikes. Best sign was when your victim started spewing coolant/fuel/smoke.

As regards the Luftwaffe ammo, sure a 20mm shell should make a nice flash, but whether the MGs should, I cannot tell you.
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Old 10-13-2012, 02:38 PM
vranac vranac is offline
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Originally Posted by Fenrir View Post
Depends on whether you fly for RAF or Luftwaffe; if RAF then you shouldn't see hit flashes. The .303 was renowned for showing little or nothing in the way of impact strikes. Best sign was when your victim started spewing coolant/fuel/smoke.

As regards the Luftwaffe ammo, sure a 20mm shell should make a nice flash, but whether the MGs should, I cannot tell you.
I don't know is it historical but DeWilde could have flash on impact.
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Old 10-13-2012, 02:43 PM
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Are oil leaks back? I.e. the black spray
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Old 10-13-2012, 02:45 PM
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I punctured the rads by basically overheating the motor over the English coast in the E4, I headed for France opened, opened the rads fully and was within approx 500m of the French coast before the engine cooked itself. I overheated at 5000m btw, so it`s situation x damage not just a simple Xsecs equation.
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Old 10-13-2012, 02:50 PM
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Gents re new patch,if I'm using official Steam update 1.05.15950 can I just use Fridays latest patch to bring me up to date or do I require to patch one before as well?,thanks.
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Old 10-13-2012, 03:10 PM
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Originally Posted by Plt Off JRB Meaker View Post
Gents re new patch,if I'm using official Steam update 1.05.15950 can I just use Fridays latest patch to bring me up to date or do I require to patch one before as well?,thanks.
yes, just use the last RC 2 patch and you will be fully up to date

(no earlier beta patches or hot fixes required)
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Old 10-13-2012, 04:15 PM
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Quote:
Originally Posted by vranac View Post
I don't know is it historical but DeWilde could have flash on impact.
That is precisely what the DeWilde was introduced for, it produced flashes on impact to confirm hits.
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Old 10-13-2012, 06:23 PM
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Originally Posted by klem View Post
That is precisely what the DeWilde was introduced for, it produced flashes on impact to confirm hits.
I disagree.
Read Steven Bungay's Most Dangerous Enemy. In it he gives a brief history of the "De Wilde" round and it's purpose. It was an improved incendiary which was intended to start fires in an enemy aircraft's structure. Whether it "flashed" or not, it's primary purpose was as an incendiary, not an "observer" round.
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Old 10-13-2012, 10:33 PM
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Quote:
Originally Posted by chris455 View Post
I disagree.
Read Steven Bungay's Most Dangerous Enemy. In it he gives a brief history of the "De Wilde" round and it's purpose. It was an improved incendiary which was intended to start fires in an enemy aircraft's structure. Whether it "flashed" or not, it's primary purpose was as an incendiary, not an "observer" round.
You are correct - I miss-spoke. It was designed as an incendiary to start fires. However, it became a valuable asset to the pilots due to the flash on impact. The statement I made was to argue against the OP about no .303 rounds flashing.

From:
THE BATTLE OF BRITAIN: ARMAMENT OF THE COMPETING FIGHTERS
Based on information from 'Flying Guns: World War 2'
© Anthony G Williams 2004

. . . . . . . The B. Mk VI 'De Wilde' incendiary (named after the original Belgian inventor but in fact completely redesigned by Major Dixon), which contained 0.5 grams of SR 365 (a composition including barium nitrate which ignited on impact with the target) was twice as effective as these (.303" B. Mk IV incendiary tracer), scoring one in five.

The 'De Wilde' bullets were first issued in June 1940 and tested operationally in the air battles over Dunkirk. Their improved effectiveness, coupled with the fact that the flash on impact indicated that the shooting was on target, was much appreciated by the fighter pilots. It was at first in short supply, and the initial RAF fighter loading was three guns loaded with ball, two with AP, two with Mk IV incendiary tracer and one with Mk VI incendiary.
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