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FM/DM threads Everything about FM/DM in CoD |
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#1
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Crumpp came up with the Merlin XX theory only to prove that the fan plot posted was for different engine with 2 stage supercharger. That is wrong just as was wrong his assumption that the chart posted previously by Banks (post 345) already included RAM effect. No matter how I look at it, the post 345 makes perfect sense. ![]()
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Bobika. |
#2
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I asked you if you know how to determine the cruise speeds for an airplane. These are not random figures, pulled from a hat. They are specific points on the power required and thrust required curves. The cruise speeds points of the thrust required and power required curves are fixed by the design and completely independent of engine settings. Do you need me to talk you through how to determine them? It is very easy to proved I am not wrong if you understand how the physics works.
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#3
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As for the actual question (sorry I thought it was a rhetorical one) I don't know how exactly to calculate cruise speed for an aircraft, and I don't need it in order to see that you wrote 'combat speed' instead of 'cruise speed'. Now you will probably reply with another graph to prove that it's the same thing. Maybe you're even right, but essentially, you wrote nonsense, hence my reply. Consider my knowledge as limited if you wish, but then if I even can see that you're wrong and that you're bending facts to fit your bizarre theories (maintain rpm by changing it constantly, RAM effect, Merlin XX etc...), that says something about your activity here, not mine. I am not too sure anymore about what are you trying to achieve on this game's forums, perhaps you enjoy the arguing for the sake of arguing, perhaps you enjoy the advantage you think you're having with your theoretical knowledge. I actually enjoy some of your technical posts and I have no problem to understand what you were saying, but when you're wrong you're wrong. And for some reason you never admit it, you just go on and on and every thread ends up to be about Crumpp vs. the 'sane world' rather than about the original topic. I fond that a bit frustrating to be honest. Let me ask you a question you also omitted before - how exactly would a 400kph sustained turn in a Bf 109E be useful in actual turnfight vs. a Spitfire Mk.I?
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Bobika. |
#4
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You are going to stick to your immature and emotional reaction. Well, let's see how it pans out. You can look in the Bf-109E3 Flugzeug Handbuch and see that the engine out instructions call for the pilot to pitch for 200kph IAS. This is best glide speed and corresponds to L/Dmax. If our curves are correct, this will be the botton of the thrust required curve and tangent of the power required curve. First the Thrust and Power Required curves: ![]() 200kph = 124mph +10 mph PEC = 134mph CAS * .869 = 117KCAS = 117KEAS at sea level. Yep, best glide aligns perfectly with our curves so we know the curves are correct. Using the curves, it is easy to find the other cruise speeds. Maximum endurance will be at the point of minimum power required. Carson's speed is a modern innovation and is the best balance of fuel consumption and speed. The trim speed of 400kph IAS does not align with any cruise point on the curves. That means the speed was chosen for a different reason. Now it we look at the rate of turn, or how fast an airplane can bring the guns on target, we see that 206KEAS is a point the Bf-109E3 maintains a healthy rate of turn advantage and can sustain better maneuvering performance. ![]() So, if it was not intentional, it certainly was a very fortunate turn of fate that the Germans choose 400kph to set the trim for the Bf-109E3.
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#5
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This is the key performance parameter for a fighter. It gives the aircraft which can sustain a higher load factor at a higher velocity the initiative in a dogfight. This characteristic allows the Bf-109E3 to force the Spitfire to a lower airspeed in order to survive the fight. The outcome of any dogfight is not predetermined. There are too many "what if's" and pilot skills are the determining factor. What it tells Spitfire pilots is if you enter a sustained turn fight at high speed, the Bf-109 will win if you don't slow your speed down to the point you have a better sustained turn rate. What it tells the Bf-109 pilot is you can maneuver against the Spitfire, just don't drop your IAS below 400 kph. If he breaks off and zooms at the point the Spitfire begins to out turn him, the Bf-109 will be above his opponent, out of reach, and able to engage/disengage at will. 400 kph is not a difficult point for the Bf-109 to maintain especially given the stability of the design. It is the trim speed and given the correct amount of power, where the airplane wants to be....
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#6
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There is absolutely nothing wrong with what you're saying, it just doesn't make sense in regards to actual combat. If you keep the 109 in 400kph sustained turn, the Spitfire will be able to shoot at you for long enough to kill you, even being slower. Quote:
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109 can win a turnfight against the Spitfire as long as it won't turn with it Spitfire has had better sustained turn rate than 109 and it was generally a silly idea to turn with it. This is the case in the sim as well and all other sims.
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Bobika. Last edited by Robo.; 09-26-2012 at 02:03 PM. Reason: fpelling |
#7
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The Spitfire has lost and the Bf-109 has used its sustained turn performance to gain advantage and win the dogfight. Quote:
There is a very good engineering reason designers have strived for speed as the number one performance parameter for a fighter.
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#8
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Moreover if say both aircraft start at 400 + kph, the 109 maintains it while the Spit bleeds it off to get a snapshop, all the 109 has to do is to level out with a very significant E advantage, and if the pilot is good at Energy fight, its all cat-and-mouse from there on. Generally it seems to me a good idea to keep the speed over 400 km/h in a 109. If the Spit tries to follow you in sustained 400 kph turn, or if he slows down to try to get you, he seems to be ... to have gotten into a bad position. Especially in a multi plane enviroment.. you can shoot what is slow, you cant shoot what is fast.
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200 Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415 Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org ![]() Last edited by Kurfürst; 09-26-2012 at 03:27 PM. |
#9
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Not at all! The fact is (still) that 400kph was NOT chosen by Mtt because of 'good speed for dogfight' reason, contrary to your statement. No matter how you try to re-pack your words, you were wrong.
![]() I specifically told you that posting the cruise speed calculation and graph is not necessary and irrelevant, but thank you anyway, it was interesting.
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Bobika. Last edited by Robo.; 09-26-2012 at 02:04 PM. |
#10
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Did he even read your post Robo? Your point just went whoosh over his head.
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