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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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If as you say you 'have no interst in online' then I would suggest you re-think...I have enjoyed years of playing IL2 1946 playing online...and am now enjoying COD online...All my flying buddies are flying online against other folks and there really is no comparison between online and AI enemy....I'd at least give it a shot.....Try ATAGS.....or REPKA...Its Good fun!
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#22
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out of the 10 or 11 years i have played il2 i "might" have completed 1 or 2 offline missions. And that was only when i had no internet.For me it was ALL online play. |
#23
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It is 2012, and the line I highlighted was also the same thing people said 1998 with the release of Rainbow 6. With 56k modems and $600 a month DSL lines. Online is fine. Like I said earlier, I love playing DCS online, on squad nights, with my group, using TARS. At the same time, some people like myself, have a full time job, wife, kids, and other things going on in life, and love the thing called a "Pause" button. See, DCS is great online, and also a blast offline. Talking about AI, IL2 4.11 AI is great. As well as BOBII's AI. DCS's AI is also getting there. Not all AI is bad. Saying that devs should not waste time on offline, is a dumb statement, sorry. There are plenty of reasons why it should be worked on. Look at how DCG, and other player made campaigns made IL2's online world better. Not only that, but "online interwebz gaming" isnt new and exciting to older folks like myself, who have played online for years and years. I would like to not have to choose - good online or good offline. Sorry, I want both. ***Thanks for the suggestions to try online. I will give it a whirl when I have some time.*** |
#24
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Now the online evangelists have had their say, here's an opinion from an ex onliner who now prefers offline
CoD has advanced a little since initial release- for offliners the reduction of the 'f16 rolling behaviour' of the AI is one plus point- there has also been some work on understanding of how to apply skill levels by mission builders in missions to get more believable results. Comms are still very limited The campaigns that came with CoD were ' somewhat lacking' to put it politely. There are missions/campaigns being written- not many but there are some good one out there. Airwarfare is the one stop shop for user generated stuff http://airwarfare.com/sow/index.php/...line-campaigns There is also a rather good commercial campaign available http://www.desastersoft.com/en/product-wick-dundas.html demo available ![]() These are static campaigns there is at least 1 WIP dynamic campaign engine in progress http://forum.1cpublishing.eu/showthread.php?t=25076 Overall CoD maybe behind a full DBW modded install of IL2 in several areas but it does do things tolerably well now (imho). As more is discovered in how to use some of the mission builder features to full advantage (and this took some time in IL2) and the devs finally providing a more functional comms system..... |
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