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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 02-03-2012, 12:36 AM
wildwillie wildwillie is offline
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Hi All -

Just a quick update.

I've just added support for Target Objectives. It is currently being tested on the WoP server.

You can create Target Area or Target Group Triggers in FMB and IL2ClodCommander will read them in and create mission Objectives for each.

Hope to post the updated files this weekend.

WildWillie
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  #2  
Old 02-06-2012, 12:26 AM
_79_dev _79_dev is offline
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Finally got it working ... Waiting for update... Thanks for that lovely soft Willie.
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Last edited by _79_dev; 02-06-2012 at 12:30 AM.
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  #3  
Old 02-14-2012, 10:44 AM
_79_dev _79_dev is offline
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Anyone knows why I`am getting this error:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.IOException: The operation is not allowed on non-connected sockets.
at System.Net.Sockets.NetworkStream.InitNetworkStream (Socket socket, FileAccess Access)
at System.Net.Sockets.NetworkStream..ctor(Socket socket)
at IL2CloDCommander.ServerConsoleConnection.SendConso leMessage(String msg)
at IL2CloDCommander.Form1.buttonBattleStart_Click(Obj ect sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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  #4  
Old 02-14-2012, 11:22 AM
wildwillie wildwillie is offline
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Looks like you clicked on the Battle Start button before IL2ClodCommander was connected to the server. There was no Socket connection setup yet so the command failed.

WildWillie
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  #5  
Old 02-14-2012, 11:39 AM
_79_dev _79_dev is offline
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server is running no prob, i can load any miision I want on plain server , when i go to Il2 stats commander set ports connect database, connect server and start mission everything looks good until I press Start battle...also when I try Send Console button I got message No Stats Socet Connection...strange all the files looks configurated properly...?


this is from .cs file

private static string serverName = "Cliffs of Dover";
private static string serverIP = "127.0.0.1";

// Password is not used currently
private static string serverPassword = "password";
private static Int32 serverPort = 27016;

this from confs.ini

serverName=Dedicated Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
speed=100000
localPort=27016
maxPlayers=4
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
tryDirectConnect=1

[Console]
IP=20016
IPS=127.0.0.1, localhost, 89.101.25.220
LOG=1
LOGTIME=0
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  #6  
Old 02-15-2012, 01:33 AM
wildwillie wildwillie is offline
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79_dev -

I see the problem. When you start IL2 Clod Commander, once you click "Database", "Server", "Start Mission" it will automatically start the battle. Those buttons were left over from initial testing, and should not be used. I have removed them from my next release (Which I have done, just need to put into a package to distribute)

WildWillie
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  #7  
Old 02-15-2012, 11:01 AM
_79_dev _79_dev is offline
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I have noticed that server is running just that error is a bit curious thing. Now how about "Send Console" button, why will ports not match or be in use? I am trying to send anything to Console even when mission is not running yet and got that" No Stats Socet connection" error...curious again
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