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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 11-07-2011, 09:07 PM
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JG52Uther JG52Uther is offline
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Bliss would you be happy making up seperate channels on the aTAG TS for the different squads participating in this event as a temporary measure?
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  #2  
Old 11-07-2011, 09:32 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by JG52Uther View Post
Bliss would you be happy making up seperate channels on the aTAG TS for the different squads participating in this event as a temporary measure?
Of course. I've already told Rudelmann that their leaders could have admin control to a particular section so they could add/setup/edit channels for their own event however they liked.
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  #3  
Old 11-08-2011, 09:24 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Of course. I've already told Rudelmann that their leaders could have admin control to a particular section so they could add/setup/edit channels for their own event however they liked.
Sounds good bliss.


So has anyone worked out the correlation between the CTD and hardware/settings? Is there a quick and dirty fix?

Last edited by 5./JG27.Farber; 11-08-2011 at 09:27 AM.
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Old 11-08-2011, 05:25 PM
Jatta Raso Jatta Raso is offline
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Originally Posted by 5./JG27.Farber View Post
So has anyone worked out the correlation between the CTD and hardware/settings? Is there a quick and dirty fix?
i very rarely (if ever) CTD when online, usually ATAG, all i can relate to is that after last patch i don't touch my .ini files. then again, i've always been among the luckiest ones with these random crash features...

1680x1050 / texture HIGH / trees MEDIUM/ everything else HIGH / AA 1x / EF OFF / SSAO OFF / VSYNC ON
___________
q6600 3.2
GTX570
4G DDR2 800
Win7 64

Last edited by Jatta Raso; 11-08-2011 at 05:30 PM.
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  #5  
Old 11-08-2011, 07:28 PM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by Jatta Raso View Post
i very rarely (if ever) CTD when online, usually ATAG, all i can relate to is that after last patch i don't touch my .ini files. then again, i've always been among the luckiest ones with these random crash features...

1680x1050 / texture HIGH / trees MEDIUM/ everything else HIGH / AA 1x / EF OFF / SSAO OFF / VSYNC ON
___________
q6600 3.2
GTX570
4G DDR2 800
Win7 64
Could you please post up your config?

@Doggles - Thanks. I'll hook up with you on steam later on.
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Old 11-08-2011, 08:07 PM
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CaptainDoggles CaptainDoggles is offline
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I'll be idle on steam most of the day. I think you have my email address already Bliss, send me an email if I don't reply on steam.
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  #7  
Old 11-08-2011, 08:41 PM
Jatta Raso Jatta Raso is offline
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sure:

[BOB]
EpilepsyFilter=0

[window]
DepthBits =32
StencilBits=16
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
width=1680
height=1050
posLeft=0
posTop=0
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=60
StereoMode=0

[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=255
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
host=216.52.148.29
port=27016

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=2
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=2
LandDetails=2
Sky=3
Forest=2
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=1
MeshStatics=3
MeshStaticsDetail=2
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.SSAO=0
TexFlags.VSync=1
TexFlags.FastTransparency=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=3
vgMaster=2
vgVoice=15
vgMusic=15

[game]
mapPadX=0.6023809
mapPadY=0

so it's pretty much unttouched settings; as you can see, i have Render=D3D10_0 just at the beggining, i once set it to Render=D3D10_1 and all hell broke loose; reseted to 0 default; also my install is from scratch after latest patch

Last edited by Jatta Raso; 11-08-2011 at 08:44 PM.
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