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However, I'm still stunned how they could miss the so obvious explosion bug. Only reason I can see is that they do not really test the game (just the parts they've been working on) prior to releasing a beta thus using us as their testers. Some are ok with that and other not so much. But that's what we got now so I'm suckin it. EDIT: Just read ElAurens post and want to say that releasing a public beta and then assume that it'll work like a closed beta is not possible. It's like putting a bucket of cakemix infront of your kid and tell him not to eat anything yet cause "it's not done". Sorry, as long as it's public I'll download it and will make my voice heard in this forum. But like I said earlier, I vote for a closed beta. I've got two issues with CloD. Number one is that the optimization hasn't been done yet. On the contrary framerate are even worse than earlier. My fps is around 30 now when it use to be close to 40. I won't lower any more settings so optimization is my main interest right now. Second, all the small details that are wrong, like inverted controls, weird colors, spelling errors, sucky campaign, missing AI comms, non-intuitive menues, defuncked loadouts, etc is a sign of a programming culture that I'm not use to or perhaps lack of resources (programmers). I think it's important to understand that most if not all of us in here are great fans of the IL-2 series and we all want CloD to "be all it can be". I think alot of the complaining springs from frustration and eagerness. Last edited by Vengeanze; 10-09-2011 at 04:42 PM. |
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