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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-28-2011, 10:50 PM
Dano Dano is offline
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Originally Posted by Kikuchiyo View Post
I see. Perhaps some would be happy with a smaller version...say a quarter the distance with a stretch of land at opposing sides. I think what some of the history guys want is something that "feels" more real in regards to the BoB. So say a 5 minute jaunt over water tops, to reach the opposite land, with land only at either end so they can feel anticipation if their engine goes out and they have to glide back to land while hoping they don't get spotted and burned down. Would something like that work as a FFA?

I am just trying to throw reasonable ideas out. When I do FFAs I really don't care too much about it feeling historically accurate.

Thank you for your time Luthier. I am sure you are all busy enough without having to come in and babysit the forums. I look forward to 4/19 here in the US.
He just stated why there is no point in making a smaller map in the post you quoted.
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Old 03-28-2011, 11:10 PM
Kikuchiyo Kikuchiyo is offline
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Originally Posted by Dano View Post
He just stated why there is no point in making a smaller map in the post you quoted.
He said there was no point in cutting the main map into smaller chunks as they are still to big for FFA.

What I was suggesting was making something 1/4 the size of the shortest jump across the channel, and putting a small amount of land at either end specifically for FFA. It should (imo) both feel realistic enough for the history crowd, but be small enough to be suitable for FFA.

If I am way off base here (community or Luthier) just say so and I'll cut the jabber as I have no real stake in FFA type gameplay with Cliffs of Dover. I really only do online Co-op with my squadmates.

Edit: A very crude example of what I meant. I figure scale would be about the same as roundels vs cross
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Last edited by Kikuchiyo; 03-28-2011 at 11:20 PM.
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Old 03-28-2011, 11:21 PM
luthier luthier is offline
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I do like the idea of a mini-channel map that's some fraction of the real map.

We can make smaller or less historically-accurate maps very quickly, so we'll try to give you guys something more rather quickly.

Really do want to hear everyone's input on this, so don't hold back!
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Old 03-28-2011, 11:24 PM
David Hayward David Hayward is offline
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Mini-Channel map would be great. I also liked the mini-North Africa map in IL2.
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Old 03-28-2011, 11:31 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by luthier View Post
I do like the idea of a mini-channel map that's some fraction of the real map.

We can make smaller or less historically-accurate maps very quickly, so we'll try to give you guys something more rather quickly.

Really do want to hear everyone's input on this, so don't hold back!
Sounds good to me, but I hope the bases will not be too close.
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Old 03-28-2011, 11:34 PM
luthier luthier is offline
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Sounds good to me, but I hope the bases will not be too close.
This is everyone's chance to actually get exactly what they want. How close is too close? Your opinion may differ from mine.

Actually, you know, I'll start a new thread on map suggestions because this one didn't start off too well. Give me a few minutes.
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Old 03-29-2011, 04:54 AM
ATAG_Doc ATAG_Doc is offline
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Originally Posted by luthier View Post
This is everyone's chance to actually get exactly what they want. How close is too close? Your opinion may differ from mine.

Actually, you know, I'll start a new thread on map suggestions because this one didn't start off too well. Give me a few minutes.
Personally I would like to have historical accuracy. Have air fields where they were. That way you can get lost all weekend playing the entire time in the past.
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Old 03-29-2011, 04:57 AM
Kikuchiyo Kikuchiyo is offline
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Personally I would like to have historical accuracy. Have air fields where they were. That way you can get lost all weekend playing the entire time in the past.
That's what the main map is, and yes Luthier said it can technically be used for multiplayer, but it would be demanding.
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Old 03-29-2011, 11:37 AM
xiotis1 xiotis1 is offline
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Originally Posted by luthier View Post
I do like the idea of a mini-channel map that's some fraction of the real map.

We can make smaller or less historically-accurate maps very quickly, so we'll try to give you guys something more rather quickly.

Really do want to hear everyone's input on this, so don't hold back!
Yep, that is great for me.
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Old 03-29-2011, 11:00 PM
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major_setback major_setback is offline
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Originally Posted by luthier View Post
I do like the idea of a mini-channel map that's some fraction of the real map.

We can make smaller or less historically-accurate maps very quickly, so we'll try to give you guys something more rather quickly.

Really do want to hear everyone's input on this, so don't hold back!

The Isle of Wight will do as a German base. At least for dogfighting.
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