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#1
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Have some fun:
[MAIN] MAP MTO/load_light.ini TIME 12.0 CloudType 6 CloudHeight 1000.0 player IN_NN00 army 2 playerNum 0 [SEASON] Year 1940 Month 6 Day 15 [WEATHER] WindDirection 0.0 WindSpeed 0.0 Gust 10 Turbulence 5 [MDS] MDS_Radar_SetRadarToAdvanceMode 0 MDS_Radar_RefreshInterval 0 MDS_Radar_DisableVectoring 0 MDS_Radar_EnableTowerCommunications 1 MDS_Radar_ShipsAsRadar 0 MDS_Radar_ShipRadar_MaxRange 100 MDS_Radar_ShipRadar_MinHeight 100 MDS_Radar_ShipRadar_MaxHeight 5000 MDS_Radar_ShipSmallRadar_MaxRange 25 MDS_Radar_ShipSmallRadar_MinHeight 0 MDS_Radar_ShipSmallRadar_MaxHeight 2000 MDS_Radar_ScoutsAsRadar 0 MDS_Radar_ScoutRadar_MaxRange 2 MDS_Radar_ScoutRadar_DeltaHeight 1500 MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0 MDS_Radar_ScoutGroundObjects_Alpha 5 MDS_Radar_ScoutCompleteRecon 0 MDS_Misc_DisableAIRadioChatter 0 MDS_Misc_DespawnAIPlanesAfterLanding 1 MDS_Misc_HidePlayersCountOnHomeBase 0 MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0 [RespawnTime] Bigship 1800 Ship 1800 Aeroanchored 1800 Artillery 1800 Searchlight 1800 [Wing] r0100 UM_NN01 IN_NN00 g0101 i0102 IN_NN03 IN_NN10 UM_NN02 [r0100] Planes 1 Skill 3 Skill1 1 Skill2 1 Skill3 1 Class air.MBR_2AM34 Fuel 100 weapons default [r0100_Way] TAKEOFF 130066.49 130032.46 0 0 &0 NORMFLY 110114.22 130084.08 200.00 245.00 &0 NORMFLY 90082.14 129959.66 500.00 245.00 &0 [UM_NN01] Planes 1 Skill 3 Skill1 1 Skill2 1 Skill3 1 Class air.PBN1 Fuel 100 weapons default [UM_NN01_Way] TAKEOFF 130048.58 128974.86 0 0 &0 NORMFLY 110095.95 129001.08 200.00 300.00 &0 NORMFLY 90004.40 128971.93 500.00 300.00 &0 [IN_NN00] Planes 1 Skill 3 Class air.A6M2N Fuel 100 weapons default [IN_NN00_Way] TAKEOFF 130019.43 128002.30 0 0 &0 NORMFLY 110012.40 127966.33 300.00 300.00 &0 NORMFLY 90006.35 128018.77 500.00 300.00 &0 [g0101] Planes 1 Skill 3 Class air.AR_196A3 Fuel 100 weapons default [g0101_Way] TAKEOFF 130048.58 127029.75 0 0 &0 NORMFLY 110128.02 127017.07 200.00 300.00 &0 NORMFLY 89895.60 127012.19 500.00 300.00 &0 [i0102] Planes 1 Skill 3 Class air.CantZ506B Fuel 100 weapons default [i0102_Way] TAKEOFF 130018.45 126027.06 0 0 &0 NORMFLY 109984.23 125987.19 200.00 300.00 &0 NORMFLY 90009.27 125951.21 500.00 300.00 &0 [IN_NN03] Planes 1 Skill 3 Class air.E13A1 Fuel 100 weapons default [IN_NN03_Way] TAKEOFF 130021.38 125051.58 0 0 &0 NORMFLY 110178.52 124982.56 200.00 300.00 &0 NORMFLY 89986.95 125034.03 500.00 300.00 &0 [IN_NN10] Planes 1 Skill 3 Class air.H8K1 Fuel 100 weapons default [IN_NN10_Way] TAKEOFF 130046.63 124080.98 0 0 &0 NORMFLY 110011.43 123956.58 200.00 300.00 &0 NORMFLY 90254.07 123981.83 500.00 300.00 &0 [UM_NN02] Planes 3 Skill 3 Class air.F4F3 Fuel 100 weapons default [UM_NN02_Way] TAKEOFF_003 19284.93 130255.60 0 0 0_Chief 0 &0 TRIGGERS 0 0 20 0 NORMFLY 86722.72 127968.89 500.00 300.00 &0 [Chiefs] 0_Chief Ships.USSLexingtonCV2 1 0 2 1.0 [0_Chief_Road] 19907.65 130084.09 120.00 0 2 8.809722900390625 60345.08 129835.23 120.00 [NStationary] [Buildings] [Bridge] [House] I think this has been toned down. CV movements used to be far more generous on takeoff. Still, I must agree that waves effects only shows a bit while the aircraft is stationary. |
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