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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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"I mean even tree collisions were removed and these were in the original?"
The original trees on this huge map brought the sim to its knees. The only way they could put enough trees on the map was licencing "SpeedTree". Unfortunately putting a collision model on the "SpeedTree" program would also bring the sim to its knees. There is very little I like about "SpeedTree", and hopefully the development will be able optimize them or replace them with something better. You can't see the forests for the trees
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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#2
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I did get tense 4 weeks ago with CLOD, then I remembered playing il2 v1.0; I think around 2000- 2001. Then I remember playing forgotten battles in 2003. Then "shit" Pacific fighters 2005 and finally 1946 in 2007. Then the penny dropped.....
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#3
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Quote:
Before optimization ATAG guys couldn't put clouds at all because lot of pilots had big problems.Now they have some clouds in missions. Lots of old clouds I tried on another server,I dont remember the name, but there were 10-15 pilots.I spawned in France and there was a lot of clouds. I thought that this would be unplayable on 560.But on the contrary when I was flying between them FPS varied between 30 and 45. Only noticable thing was when looking arround view wasn't smooth. With this new clouds everything is smooth at least for me and I didn't hear complaints on TS like before. Last edited by vranac; 10-27-2012 at 07:39 PM. |
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