I really agree that the change was fairly needed. Before you had no speciality of the Spirit class. They sorta had a grab bag without any of the best stuff for either.
Now might = best at rage, magic = best at spells, and spirit = best at leadership.
The only problem I see now, is that 'boss' fights where you don't get to use Rage are rather a problem for warriors. They lose out on their biggest perk. I feel like something should have been done to make rage more useful, even if you aren't using your chest. Heck, I'd love it if they could finally find a way to integrate 'rage' abilities into boss fights in a meaningful way.
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