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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 11-06-2012, 03:47 PM
fastjaw24 fastjaw24 is offline
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Default Mista's Lightning Causing Currently Selected Unit to Miss its Turn

Like the title says I have noticed it tends to happen a lot if you wait your unit on its first turn at the beginning of a round then when your unit gets another turn if you happen to cast mista's lightning when whatever units turn it is they will like auto defend or miss their turn and it will skip to the next one in line.

I do not recall it happening on the first turn of a character only if my characters gets an extra turn with a luck rune or if they wait it seems I cant cast mista's lightning unless its on the first turn of one of my units that round.

Let me know if anyone else has been experiencing this problem and you may add it too the bugs forums I did not see it on there.
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  #2  
Old 11-06-2012, 03:56 PM
Bhruic Bhruic is offline
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So just to see if I'm understanding this, if you have one of your units wait, and then it's the end of the round and their turn again, if you use the Mista's Lightning rage ability, the unit then loses their turn?

edit: Well, I tested it - for me, it caused any unit to lose their turn (although not consistently)

edit x2: Basically, if any unit takes a turn, using the ability will end the turn of whatever unit is currently selected. So unless you use the ability as your first action in a round, you'll have a unit lose a turn. Very odd.

edit x3: More specifically, it appears that if an enemy has moved, then when you cast it you'll lose a turn. Not only that, but the lightning ball won't properly attack for that turn (the two things are related). I'm tracking it down now.

Last edited by Bhruic; 11-06-2012 at 04:28 PM.
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  #3  
Old 11-06-2012, 04:41 PM
fastjaw24 fastjaw24 is offline
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Quote:
Originally Posted by Bhruic View Post
So just to see if I'm understanding this, if you have one of your units wait, and then it's the end of the round and their turn again, if you use the Mista's Lightning rage ability, the unit then loses their turn?

edit: Well, I tested it - for me, it caused any unit to lose their turn (although not consistently)

edit x2: Basically, if any unit takes a turn, using the ability will end the turn of whatever unit is currently selected. So unless you use the ability as your first action in a round, you'll have a unit lose a turn. Very odd.

edit x3: More specifically, it appears that if an enemy has moved, then when you cast it you'll lose a turn. Not only that, but the lightning ball won't properly attack for that turn (the two things are related). I'm tracking it down now.
Well I am glad that others are having this problem...well not really glad but glad I am not the only one. I never tried to fully test what causes it and what does not cause it. I notice like you said it too be inconsistent. I just do not cast it after the first round of moves in a round for the sake of losing a turn.
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  #4  
Old 11-06-2012, 04:56 PM
Bhruic Bhruic is offline
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I've made a fix for it that you can pick up from this thread
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  #5  
Old 11-06-2012, 06:09 PM
fastjaw24 fastjaw24 is offline
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Quote:
Originally Posted by Bhruic View Post
I've made a fix for it that you can pick up from this thread
Alright thanks good job on the fix
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