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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Well to know why and also you help me on my research plz answer this simple question:
Do you notice a change in depth perception if you close one eye in an stereoscopic game or movie but you dont notice change in depth perception in real life when you close one eye? My answer is yes, I dont notice change in depth perception when i close one eye in real life but I do in a 3d movie. Plz provide me yours My theory is that the average is to have pseudostereoscopic view. That is that you cross the rays of your eyes in the point your watching so your brain does trig and calculates distance from it But real 3d perception cant be explained , is something you feel,is that that you percieve in a 3d movie but dont percieve in reality I know cause like 5 times in my life i got to have real 3d perception and i said wow am i in a 3d movie, but lasted no more than 20 secs So the point of all this gibberish is that if you implement steroscopy in the game, thats augmented reality, average fighter didnt see like that and that would be a robotic augmented reality into giving advantage in deflection shooting average fighter wouldnt have had in wwii So should be stereoscvopic affects be implemented in the game? And plz help me on my research and answer this question: Do you notice a change in depth perception if you close one eye in an stereoscopic game or movie but you dont notice change in depth perception in real life when you close one eye? My theory is that in a 3d movie the vanishing point doesnt move when you move your eyes while in real life the vanishing points move when you move the eyes
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL Last edited by raaaid; 07-03-2011 at 03:23 PM. |
#2
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Seriously raaaid, if you're gonna post this stuff here PLEASE use these two tools :
Use them correctly and please divide sentances into the parts that are relevant to eachother. Not to be rude but you write like a lolcat. , (comma) and . (period) Last edited by Strike; 07-03-2011 at 03:12 PM. |
#3
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Babelfish doesnt do raaaid, anyone help me out here?
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#4
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just to see the point of not making sense implemt stereoscopic effect in the game think about this:
Do you notice a change in depth perception if you close one eye in an stereoscopic game or movie but you dont notice change in depth perception in real life when you close one eye? My answer is yes i dont notice change in depth perception when i close one eye in real life but i do in a 3d movie.
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#5
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![]() Only kidding, - - did anyone understand what Raaid wanted i have enough trouble seeing the screen through bi focals -yeuch. |
#6
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raaaid, you should be banned for waste of bandwidth with all your nonsense topics
Last edited by albx; 07-03-2011 at 03:29 PM. |
#7
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well i have a point:
implementing stereoscopic effect is unfair augmented reality pilots didnt have in real life so since my card cant handle stereoscopy and it runs low fps i suggest the devs they ignore cheating stereoscopy for deflection shooting and concentrate on getting higher fps
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#8
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Puff the magic dragon?
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#9
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well i just give my opinion devs should waste not time implementing stereoscopy since my card cant handle it and my point that its cheating augmented reality
so give your opinion on wether devs time should be wasted into implementing 3d
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#10
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NO!
It's unnatural. 3D movies and stuff is just... argh, I'd rather be lobotomized to be honest. |
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