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-   -   i think devs have done right not developing stereoscopic effect, why... (http://forum.fulqrumpublishing.com/showthread.php?t=24280)

raaaid 07-03-2011 02:52 PM

i think devs have done right not developing stereoscopic effect, why...
 
Well to know why and also you help me on my research plz answer this simple question:

Do you notice a change in depth perception if you close one eye in an stereoscopic game or movie but you dont notice change in depth perception in real life when you close one eye?

My answer is yes, I dont notice change in depth perception when i close one eye in real life but I do in a 3d movie. Plz provide me yours

My theory is that the average is to have pseudostereoscopic view. That is that you cross the rays of your eyes in the point your watching so your brain does trig and calculates distance from it

But real 3d perception cant be explained , is something you feel,is that that you percieve in a 3d movie but dont percieve in reality

I know cause like 5 times in my life i got to have real 3d perception and i said wow am i in a 3d movie, but lasted no more than 20 secs

So the point of all this gibberish is that if you implement steroscopy in the game, thats augmented reality, average fighter didnt see like that and that would be a robotic augmented reality into giving advantage in deflection shooting average fighter wouldnt have had in wwii

So should be stereoscvopic affects be implemented in the game?

And plz help me on my research and answer this question:

Do you notice a change in depth perception if you close one eye in an stereoscopic game or movie but you dont notice change in depth perception in real life when you close one eye?

My theory is that in a 3d movie the vanishing point doesnt move when you move your eyes while in real life the vanishing points move when you move the eyes

Strike 07-03-2011 03:03 PM

Seriously raaaid, if you're gonna post this stuff here PLEASE use these two tools :

Use them correctly and please divide sentances into the parts that are relevant to eachother. Not to be rude but you write like a lolcat.

, (comma) and . (period)

Chips86 07-03-2011 03:15 PM

Babelfish doesnt do raaaid, anyone help me out here?

raaaid 07-03-2011 03:21 PM

just to see the point of not making sense implemt stereoscopic effect in the game think about this:

Do you notice a change in depth perception if you close one eye in an stereoscopic game or movie but you dont notice change in depth perception in real life when you close one eye?

My answer is yes i dont notice change in depth perception when i close one eye in real life but i do in a 3d movie.

Trumper 07-03-2011 03:22 PM

Quote:

Originally Posted by Strike (Post 305161)
Not to be rude but you write like a lolcat.

, (comma) and . (period)

OOOEEERRR ,Period ,yeuch thats a monthly thing for women ,can we use full stop instead :)
Only kidding, - - did anyone understand what Raaid wanted i have enough trouble seeing the screen through bi focals -yeuch.

albx 07-03-2011 03:27 PM

raaaid, you should be banned for waste of bandwidth with all your nonsense topics

raaaid 07-03-2011 03:29 PM

well i have a point:

implementing stereoscopic effect is unfair augmented reality pilots didnt have in real life

so since my card cant handle stereoscopy and it runs low fps i suggest the devs they ignore cheating stereoscopy for deflection shooting and concentrate on getting higher fps

dash2099 07-03-2011 03:37 PM

Puff the magic dragon?

raaaid 07-03-2011 03:39 PM

well i just give my opinion devs should waste not time implementing stereoscopy since my card cant handle it and my point that its cheating augmented reality

so give your opinion on wether devs time should be wasted into implementing 3d

Strike 07-03-2011 03:44 PM

NO!

It's unnatural.

3D movies and stuff is just... argh, I'd rather be lobotomized to be honest.


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