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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-15-2011, 04:15 PM
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addman addman is offline
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Default Some new official info from ubi forums

For those of you who haven't read it yet:

The Dev team are trying to answer all of your frequently answered questions. To kick things off here are a couple they’ve answered for you this week…

Community Answers – Part 2

Q. What options are available to skinners? For example, will they have any control over weathering layers and panel lines or is that hardcoded?

A. The panel lines and weathering are not available for editing. You can only do the overall paintjob. We felt that this was the most balanced decision, considering the fact that most paintschemes on online servers in our previous titles were horrible quick hack-jobs that made aircraft look atrocious. By expertly applying professional overlays on top of your custom skin we ensure that every single skin looks good. We even feel that this is historically accurate. As a real person approaching a real aircraft with a bucket of paint, you can paint over the existing structure any way you like, but you can’t re-rivet the skin or rearrange the panels.

Q. How many campaigns are there? One Spitfire, one Hurricane, one 109, one 110?

A. One British campaign, in which you fly the Hurricane and the Spitfire, and one German campaign in which you fly the 109, the 110 and the Stuka.

Q. How big are the bomber formations in most missions? Is the 'bomber unit' size scalable in campaigns?

A. We balanced our campaign missions for minimum spec machines, so bomber formations are pretty small. The largest mission is about 50 planes total, 21 of them bombers and the rest fighters.
If you have a more powerful machine, larger battles are of course possible.

Q. Are the airfields and surroundings 'alive' in campaigns - you know, vehicles moving around, crew figures, a NAAFI truck?

A. All life has to be hand-built by the mission designer. All our stock missions come with very busy airfields.

Q. Are there any animated characters in briefings, on the field before or after flights?

A. No

Q. Do kill markings get recorded on your aircraft skin? (Probably not, but it's nice to day dream.)

A. There are actually kill markings. They are applied as a separate decal onto some, but not all, fighters. You just enter a “kills” number into your plane options, and voila, it’s there.


http://forums.ubi.com/eve/forums/a/t...9/m/5151024809
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