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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Quote:
There is no one filling the niche, unless Gaijen changes direction in its next sim, but I wouldn't hold my breath for that to happen. There is more money in doing sim light projects that require far less man hours to create. What most of us expect today out of a WW2 air combat sim is far to expensive and takes too long to create for very little profit margin. Thats why we've lost Microsoft, Micropose, Rowan etc. Hopefully Maddox Games survives or the future is very bleak for WW2 air combat simmers.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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#2
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Oh come on....the devs got what they deserved, didn't they?
Now here we are, a community eager to play this game as it was meant to be, and willing to support the dev team. They MUST keep us up to date about what they're doing in order to fix this mess. THEN we'll support them. See the example of Rise of Flight. At first it was a buggy game with not much content to offer. However the devs kept tellnig us what they're working on, what their future plan is, and kep listening to the community. Today, we have no bugs, but a fantastic simulator. With the new patch due in May we'll get a new superbly complex career mode (something we've been whining for), optional field modifications (ditto), and many many other things, that will enable RoF to raise to an unprecedented level of awesomeness. success is spelled C.O.M.M.U.N.I.C.A.T.I.O.N. |
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#3
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S!
Communication, or lack thereof, can make a huge difference. |
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#4
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Just keep us informed and we will be there...say nothing and its bye bye
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#5
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I supported the devs by buying the game. It is the devs that let me down - the reviews unbiasly reflect this fact
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#6
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U might wanna check your eyesight, again. ![]() ![]() ![]() ![]() Just because u repeat the same thing over and over and over again wont make it true, however much u want it to. As far as someone else filling the gap, u really believe that, dont u? |
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#7
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for me its simple. When game came out there was no way i could run it. I dont have money to buy a high end system, and what i have have worked fine, even in arma 2. I simply cant convince my self to get a game there is 70% chanse i cant run..
In the future if i can play it without being a pile of huge pixels i will give it a try. But i rather miss out on it instead of getting disapointet.. LT |
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#8
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I dont think WOP gameplay is comparable, but WOP graphics are in many cirumstances better and completely smooth unlike COD. Overall as a holistic package taking performance into account I think WOP has the edge, because when you fly over berlin - is actually a city and buildings to teleport themselves into position.
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#9
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If MG bets burned no one will try to repeat this experience in the near future. You're pretty young, so you probably missed the golden times. There many great studios around - they are all gone. Origin, Microprose etc. Plus, sims are expensive and it's only a niche - who would pre-finance such a venture? The banks will tell you to f.u. (If I was a banker I sure would tell you to go somewhere else, from the business pov). The best you can expect is some shitty mainstream product you can port to PSxy. Awesome outlook. |
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#10
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Not fer nuthin but when you accept mediocrity that is what you will get.
I do custom finish work and in these many years I have yet to hear a client say " I suppose I can live with that". When you get it right the first time there is no need for repairs and Be Sure constructive criticism brings about perfection. You wants a product that some reviewer says is so-so then by all means buy it. You won't hear me complaining it was put off Stateside for release now. |
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