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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #111  
Old 04-22-2011, 07:03 PM
Strike Strike is offline
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hey, another patch is coming up!

Cheers!
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  #112  
Old 04-22-2011, 07:04 PM
jt_medina jt_medina is offline
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Yes, absolutely this sim is doomed...
http://forum.1cpublishing.eu/showthread.php?t=21944
Quote:
We are working our butts off trying to get a beta patch done for right now, which may still happen - stay tuned. In the worst case, this might be Monday. However we'll do everything we can to roll it out in 3-4 hours.

Stuff in this patch:

1. Major changes to online code, statistics, stability, etc.

2. More performance increases, including streamlined block loading that lets you switch between planes over England and France instantaneously (then watch the landscape underneath load in).

3. Force feedback.

4. True full screen, VSync.

5. Various changes in aircraft animations, FM, etc - a huge list.

6. Lots of changes to ground object AI and DM - another huge list.

7. New IL-2 style QMB missions.

We've also been working on SLI and Crossfire support. Crossfire is probably a couple of weeks out, while SLI is most likely going to wait for the next driver release from NVidia. By the way, SLI/Crossfire hardware should no longer cause slow-downs as of the last patch, so this shouldn't be as huge a let-down as it could have been.

Back to the trenches for me! Stay tuned!

(sorry Russian fans, I really wanted to simul-post this in Russian and English as usual but I'm kind of running around with my hair on fire)
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  #113  
Old 04-22-2011, 07:21 PM
Faustnik Faustnik is offline
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I paid for the UBI download a 2 months ago. I can't wait for my copy Tuesday!

I remember IL-2 1.0 had some stutters and other issues.

It sound like 1C is working fast to improve CoD.
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  #114  
Old 04-22-2011, 07:49 PM
Les Les is offline
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Quote:
Originally Posted by Kano_Magnus View Post
...I can, and I will, especially as this is the only game I've ever had trouble with from Steam. The publishers knew the sorry state of the game and released it through channels that prevent customer returns. This is probably going to piss some people off...I must have missed the bit on the website that says Maddox Games are allowed to release shoddy half-arsed products w/o comeback. Can you point me to the link? I mean if it doesn't exist then new customers who aren't aware of a glorious 10 year legacy of releasing broken games might be concerned. This is probably going to piss some people off...Having a game that runs like it's on a 286 when you have a PC far in advance of recommended system specs may, just perchance, piss some people off. Rumours that the real beta testers were ignored may also lead to some people being pissed off. Gaming is a business, Maddox Games are not personal friends and have wittingly or unwittingly pulled a bait-and-switch on their loyal customers. I think this may count as 'disrespectful', possibly even 'inconsiderate'. When the bad reviews and bad rep spread over the internet it may even fall into the category of 'pointless'...There seems to be a not insignificant number of people who share that experience, and swatting their concerns away with some blithe BS about how some other game from a million years ago needed a patch too is probably going to piss those people off...The latter, they're probably nearer the mark and in this case are proving helpful to a lot of people who've spared themselves the bother of fighting Oleg's army of fawning morons...
Sorry, to you and the spectators who seem to enjoy this sort of stuff, but I'm just going to dismiss all that, feel free to see it as proof that you're correct and justified or however you want to see it, but this is the exact reason I don't usually post in these sort of threads. I'm tempted to get into the cut and paste thing, and there are counter-points to what you're saying, but you've just proven, to me anyway, there's nothing I could say that you yourself wouldn't outright dismiss or re-interpret to suit your preferred point of view. Sorry if my opinions offended you in some way and that you feel so hard-done-by, hope it all works out for you in the end.
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  #115  
Old 04-22-2011, 08:12 PM
swiss swiss is offline
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Quote:
Originally Posted by Heliocon View Post
If COD fails (I hope not, and if they improve it I will fully support it) eventually someone else will fill the niche. Even if its the WOP team or something, considering WOP looks better then COD and its running on the IL2 engine...
Wrong.
If MG bets burned no one will try to repeat this experience in the near future.
You're pretty young, so you probably missed the golden times.
There many great studios around - they are all gone.
Origin, Microprose etc.

Plus, sims are expensive and it's only a niche - who would pre-finance such a venture? The banks will tell you to f.u. (If I was a banker I sure would tell you to go somewhere else, from the business pov).


The best you can expect is some shitty mainstream product you can port to PSxy.
Awesome outlook.
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  #116  
Old 04-22-2011, 08:20 PM
BlitzPig_fox BlitzPig_fox is offline
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Not fer nuthin but when you accept mediocrity that is what you will get.

I do custom finish work and in these many years I have yet to hear a client say " I suppose I can live with that". When you get it right the first time there is no need for repairs and Be Sure constructive criticism brings about perfection.

You wants a product that some reviewer says is so-so then by all means buy it. You won't hear me complaining it was put off Stateside for release now.
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  #117  
Old 04-22-2011, 08:20 PM
{HVY-E}Jinxx {HVY-E}Jinxx is offline
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Well my first impressions of CoD bring back flashbacks of Battle Cruiser 3000.

For those of you who don't remember it, and I'd understand if you didn't, it was a game on the cutting edge of the simulation realm. Hyped up to be the best, most immersive and most dynamic simulation of it's time.

When it hit the shelves, it was filled with bugs. It was due to the fact that the developer was told by the publisher to get it out or loose his funding. He obliged and released a game that was in all respects a "pre-beta". It was so full of bugs that the game was recalled from the shelves after only 3 or so weeks.

He spent the next few months reworking and repairing the game. It was then re-released about 6mos later as Battle Cruiser 3000AD. Unfortunately the damage had already been done and buyers that had flocked to the stores during it's initial release were no where to be seen. The game was a massive flop. Although it had and still has a rather well formed cult following, the game in general has fallen into obscurity.

With all the problems that CoD is having, it is very reminiscent of BC3000.
Just waiting for the fixes or the recall not to mention the actual release here in the states.........
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  #118  
Old 04-22-2011, 08:35 PM
David Hayward David Hayward is offline
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Quote:
Originally Posted by BlitzPig_fox View Post
I do custom finish work and in these many years I have yet to hear a client say " I suppose I can live with that". When you get it right the first time there is no need for repairs and Be Sure constructive criticism brings about perfection.
If you were the only person on the planet doing custom finish work I suspect your customers would learn to live with a lower quality product, and would be more willing to wait for repairs.
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  #119  
Old 04-22-2011, 08:59 PM
Capt Backasswards Capt Backasswards is offline
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Bull Pies!!! This sim will be around for long while. The only reason they pushed it out the door in not yet ready condition was because someone said, 'now or never.' UBI no doubt.

I've bought two copies, one Russian and one English to support the developers. Heck! I might even buy the US release just to piss-off the nay-sayers.

Last edited by Capt Backasswards; 04-22-2011 at 09:01 PM. Reason: 'cause I can't spell anything right today.
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  #120  
Old 04-22-2011, 09:04 PM
BlitzPig_fox BlitzPig_fox is offline
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Quote:
Originally Posted by David Hayward View Post
If you were the only person on the planet doing custom finish work I suspect your customers would learn to live with a lower quality product, and would be more willing to wait for repairs.
But you see that is not the truth, specially when the stock leaves the mill @ $15 per lin ft. They pays for a service and expect to get their monies worth and Be Sure if they are not satisified I wasted my time there as work is mostly done thru referrals in certain circles.

If the dev's have thin skin mebbe they should be doin sumthin else ... writin reviews might pay their bills.
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