![]() |
#21
|
|||
|
|||
![]()
Sorry, I phrased the question wrong. Of course there's bombs. What I meant to ask is would there the 'bombers' in multiplayer? Like in Defend the Airfield. So we can defend bombers on the way to an airfield and so on.
Last edited by xNikex; 06-22-2009 at 01:57 AM. |
#22
|
|||
|
|||
![]()
Sweet I think he just answered my question indirectly about the resolution being HD at 1080p. Thanks Anton
|
#23
|
|||
|
|||
![]() Quote:
Those marketing screens were taken at 1080p to look nice the real game will look a little more jaggy like this ![]() |
#24
|
|||
|
|||
![]()
I hope not that doesn't look that good. Hopefully the visuals aren't getting dumbed down for the ps3 like ghostbusters did. That game looks good on the xbox buy horrible on the ps3.
|
#25
|
|||
|
|||
![]()
I'm worrying about this too. Anton, any info on this?
|
#26
|
|||
|
|||
![]()
The game is pretty the same on PS3.
Same resolution, same AA&anisotropy level. There are technical differences (platforms ARE different, if you want to utilize their power, not only use common denominator), but all effects and visuals are in place. |
#27
|
|||
|
|||
![]()
Thanks Anton.
|
#28
|
|||
|
|||
![]()
Is it going to look cleaner than that picture on a 52" upscaled to 1080p?
|
#29
|
|||
|
|||
![]()
Anton, several aircraft such as the Pe-2 and Ju 87 Stuka have aerodynamic brake for bombing dive. Will be possible to control these brakes through the PAD?
I don't think it might be possible, but can you tell us the functions associated with each key on the PAD in simulation mode (especially the keys a,b,x,y and the cross) ? I'm just interested to know how you adapt to the simulation on console with PAD who don't have more than fifteen combinations ![]() |
#30
|
|||
|
|||
![]() Quote:
Desode |
![]() |
|
|