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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory.

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  #1  
Old 06-12-2009, 08:44 AM
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AHO AHO is offline
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Quote:
Originally Posted by Liz Shaw View Post
Hey, I just realised:

None of the Germans have backpacks! What's the point of having backpacks in the game if the only one who uses them is Strogov? Maybe you could then give some of them wire-cutters in their inventory or something...
I experimented with backpacks, but the game crashes if I put on the
backpack of a german soldier...
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  #2  
Old 06-13-2009, 02:27 AM
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Liz Shaw Liz Shaw is offline
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Originally Posted by AHO View Post
I experimented with backpacks, but the game crashes if I put on the
backpack of a german soldier...
Oh dear, that's not very good! Maybe that problem will be sorted out someday...

Another oddity is that there are German crates in the Training mission, yet it takes place in a Soviet training camp.
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  #3  
Old 06-27-2009, 04:31 AM
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Liz Shaw Liz Shaw is offline
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Hey, I think I've come up with an idea for a new mission objective!

Hotel:

You still remember the kissing couple, right? An optional objective here could be stealing a spare key to the diplomat's safe from the guard in that room. I was thinking you could call this guard the head of security and change his character model to one of Volkov's bodyguards from "Embassy".
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  #4  
Old 07-27-2009, 04:53 PM
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AHO AHO is offline
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Quote:
Originally Posted by Liz Shaw View Post
Hey, I think I've come up with an idea for a new mission objective!

Hotel:

You still remember the kissing couple, right? An optional objective here could be stealing a spare key to the diplomat's safe from the guard in that room. I was thinking you could call this guard the head of security and change his character model to one of Volkov's bodyguards from "Embassy".
Interesting idea, but I do not plan to make such "big" changes anymore!"
Thanks anyway.

--------
Something other:
You all know the traiter "Konstantin Volkov" from the last mission.
I found some interesting infos about him:
http://books.google.de/books?id=nI15...FT-lKqPk&hl=de
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  #5  
Old 07-28-2009, 02:26 AM
Xerxes712 Xerxes712 is offline
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How did you place subtitles onto the cutscenes? I wanted to change them to English. In fact, where are the cutscene video located at?

I do say a very nice mod!

Edit: OK I found them. It was right in front of me. I used the English Addon mod to change it to English. Very nice. Now I can understand what they are mumbling about in the cutscenes

Last edited by Xerxes712; 07-28-2009 at 05:57 AM. Reason: update
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  #6  
Old 07-28-2009, 10:21 PM
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Quote:
Originally Posted by Xerxes712 View Post
I do say a very nice mod!
Thx
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  #7  
Old 08-06-2009, 11:14 AM
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AHO AHO is offline
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Default Final version

FINAL VERSION

As far as I could see there is not much to improve anymore, so I decided
to finish my work on this mod.

The final version (v. 1.0) will be almost identical to Beta-3, perhaps
I add some minor changes.

Thanks anybody for their help and suggestions...

AHO

PS: You can also check out my other projects under:
http://g3imap.6x.to
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  #8  
Old 05-23-2022, 01:56 AM
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Default Alive and kicking...

Alive and kicking...
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