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GEM Editor All information about MoW map editor

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Old 04-22-2009, 10:14 PM
Prowlinger Prowlinger is offline
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Ahh thanks Zeke... good info!

Didn't mean to say bad things about DCG... I just meant that the AI acts odd sometimes but now you mentioned about the "waves" and how they work.. then maybe it is supposed to do that.

Your maps are great esp for the DCG .. I just got it working last night so I have only played 3 battles in Africa...

Are you guys / team in need of specific map types? (So far I have just done 1 generic forest map which is like a random encounter)... Still learning the editor but it is really a great tool compared to most other map editors out there.
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Old 04-22-2009, 10:20 PM
Zeke Wolff Zeke Wolff is offline
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Quote:
Originally Posted by Prowlinger View Post
Your maps are great esp for the DCG .. I just got it working last night so I have only played 3 battles in Africa...
Most of the African maps are from the game. I am only responsible for four or five of them... (all maps located in the Zeke Wolff folder is made by me. The maps located in the Ngvede folder is made by... ngvede).

Quote:
Originally Posted by Prowlinger View Post
Are you guys / team in need of specific map types? (So far I have just done 1 generic forest map which is like a random encounter)... Still learning the editor but it is really a great tool compared to most other map editors out there.
New maps are always wanted... especially maps for the Pacific (the Japanese will be added to DCG when the patch has been released).

And map size should be no smaller than 300x300, but preferably even larger at 400x400 to 500x500. Larger maps than 500x500 isnt really necessary. After all, DCG is about fighting then enemy forces, not driving a vehicle for ages to reach the enemy held objective...

~Zeke.
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