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#1
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I actually like to use some level 2 creatures from the beggining to the end or near the end. I did it with Bowmen in Crossworlds vanilla campaign (I had tons of items to improve them), and I'm doing the same in Trent with either Snakes (I have two items that boost snakes), Priests (I'm a paladin) or Fire Spiders (fire attack and a high critical chance) By the way, now that I read what I have written, perhaps would be a good idea to reduce Fire Spiders critical chance. -2% or -3%. They can be really lethal. Some enslaved Demons or Dwarfs, perhaps? Not high level, but imps or the like. |
#2
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Ok to Faun/Firespider.
btw have you tried Grot's Armor? Not sure if it is too good, cost 8-12-16 mana and gives a health wall of 350-800-1800 Health. I use level 2 a lot, often casted on my shooters to protect them in certain fights, or my Knights if they are low in health and want to protect them in a tank situation. I also notice that Arcmages can break the whole grot armor even with 15 damage(!) I guess I can just write Arcmages can break it, no problemo. But could u test it when u find Grots armor? I have reduced mana price and increased the health you get by 10-15% or so, perhaps mana should be higher? |
#3
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By the way, I have ended my supply of Inquisitors, will I have to use Rune Magues? Will see. ![]() |
#4
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I found my first full set ever in KingsBounty... my own Recycle Set, as level 8. Two items. 200 leadership, 15% Wall Health, + a little other stat cant remember.
Never used Glot's Armor before... only in The Legend as spirit. Actually fun to use. I've increased the Faun's health from 23 to 35. Perhaps more? |
#5
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This should be quite noticeable. Let's see how it goes.
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#6
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I dont think Glot's Armor is OP compared to mana and the health it gives afterall. I noticed that just 1 archmage can break the armor with just 1 hit regardless of damage. Else I use it situationable. Health is 300-800-1700.
I have 28 Griffen eggs and can buy Royal griffens so I might develope Ressurection skill afterall. I have diplomacy level 2 for defense for my low levels from pet Mystic Egg or Call of Nature (level 2). It is fun w diplomacy, never used it before, looking for troops that I can make join... the only thing about Ressurection, you need it maxed before it is of any value. I do think Mage is stronger than Paladin, that's one of the reasons I improved the Paladin skill tree some updates back. BTW, you can use the spell changes in Trent for vanilla games too, just copy and overwrite spells.txt, and perhaps spells_spirit.txt to orcs.kfs. The same with new items, but you need text files too, let me know if you need I can post a guide or something. Last edited by raknefne; 04-10-2019 at 05:10 PM. |
#7
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#8
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Other good options are creatures that cannot be resurrected on ordinary ways, like Black Dragons or Cyclops. But Griffins or Demons are perfect because of their "Furious" characteristic (ie they reply to any attack)
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