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#1
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I notice the last two lines are the default setting when loading game. I have been using Crix's config for a decade, his is for best frame rates, and his last two lines are
PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 In <u>Post 5</u> link, yours are PolygonOffsetFactor=-0.0625 PolygonOffsetUnits=-1.0 which I think are the default settings when I load "custom card" on a fresh install. I probably won't understand the answer, but it would be interesting to know what the difference is. How much we can manipulate this, if there is any advantage visually or in FPS. Last edited by Music; 11-16-2017 at 02:53 AM. Reason: Post 5 |
#2
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why some options in the render gl section are different for the ati and the nvdia cards?
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#3
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They are different chipsets that handle the OpenGL implementation differently. Kinda like... AT&T vs. Verizon in how Cellular is handled (maybe a bad example).
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#4
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I don't know what they changed, nut I used to be able to see across the channel and see the other airfields out at least 50k, now there seems to be a visibility bubble. where I can't even see the building past 10k.
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