Quite a while ago one of the patches fixed the bombs so that they would not go off if they hit the ground less than a second or two after their release. I think it was two but the info is not right in front of me.
Even when skipping you have to be so high I think or they will not work. Of course if you are diving at hundreds of miles-per-hour you have to be much higher than if you are flying level and your vertical speed is zero.
The fuse delay only affects what happens after the bomb properly lands.
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