Quote:
Originally Posted by Pursuivant
In any case, things like plane ID tags and padlocking corrects for the game's rendering limitations and for the limits of computer monitors.
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These cheats create more problems for gameplay, balance and immersion than they supposedly fix. Now, a "friendly icons only, at close range" - type of solution is acceptable, if only to prevent friendly fire, but that is generally needed only for non-historical planesets.
Quote:
Originally Posted by sniperton
Unless you have a three-monitor setup of 25+ inches each, your vision is so much limited in comparison to RL that visual aids like plane IDs and the like cannot be considered 'unrealistic' IMHO.
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There's no point in comparing Il-2 to RL in the first place, and speaking of limitations in general, the only "limitation" a player may have is in a completely different place than eyes or hardware.