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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 10-17-2008, 01:36 PM
Zoom2136 Zoom2136 is offline
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Quote:
Originally Posted by robtek View Post
I think what is overlooked by the people who promote a combined land - sea - air - simulation is the different time scale of the scenarios. a plane takes at most 30 min. to target (in il2), a tank would have to drive 2 to 4 hours and a ship would have to sail a few days. Thats rather impractical for online - gaming, imagine a skipper after sailing a few hours meets a swordfish or respectively a stuka. And i bet with a realistic DM nobody would take a sherman vs a tiger or even panther.(ok maybe when the tiger cannot move because he is out of fuel)
Well you have to realise that not all allied/axis units should start from the same area... as it was in real life... Once in the theatre of operation the ground units where mainly found near the front line and their supply base/rolling units were not far behind. So they did not roll out from an air base 40 miles away... but from a supply "depot" mearly a few km back of where the action was... This was also true of GIs.

Ships are another thing all together. For BOB, if only the chanel is modeled then they should not have to go to long before seing some action, as it is a norrow strech of sea. Open seas could pause a problem, but as we are looking at online here, maps should be made to prevent the situation you are describing.
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