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  #1  
Old 02-14-2014, 12:40 PM
IceFire IceFire is offline
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Originally Posted by majorfailure View Post
If that IS already the dogfight map, then we need more dogfight maps -I always thought of 10-80x10-80 maps as dogfight maps.
And yes the Iasi map is nice. Enough airfields distributed nearly even about the map, lots of connecting roads, fine looking textures.

As for dogfight maps - it may be worth looking at maps already in the game and adding fictional airfields in positions to make them dogfight-usable.
One suggestion was to do much the same thing with the Gulf of Finland map. Draw a couple of boxes (like on Iasi or Odessa) on the map with objects and then clear off everything else. Suddenly this could be a useful map online.

Karelia Isthmus has a high density of airbases and a lot of battles were fought there and also areas south east of Leningrad would be ideal for some of the other battles fought. Multi-year usefulness. Leningrad would not be in either zone... too many objects.
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  #2  
Old 02-14-2014, 01:43 PM
Juri_JS Juri_JS is offline
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Originally Posted by IceFire View Post
One suggestion was to do much the same thing with the Gulf of Finland map. Draw a couple of boxes (like on Iasi or Odessa) on the map with objects and then clear off everything else. Suddenly this could be a useful map online.

Karelia Isthmus has a high density of airbases and a lot of battles were fought there and also areas south east of Leningrad would be ideal for some of the other battles fought. Multi-year usefulness. Leningrad would not be in either zone... too many objects.
Rise of Flight has an option for mission builders to remove all objects outside the mission area. If such an option could be added by Team Daidalos to FMB, every map could be easily turned into a dogfight map and it could improve the fps on larger maps for people with older PCs.
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Old 02-14-2014, 03:38 PM
Pfeil Pfeil is offline
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Originally Posted by Juri_JS View Post
Rise of Flight has an option for mission builders to remove all objects outside the mission area. If such an option could be added by Team Daidalos to FMB, every map could be easily turned into a dogfight map and it could improve the fps on larger maps for people with older PCs.
If excluding map objects is technically possible, it could also make "modifying" maps much easier.

For example: I have an airport with "blast walls"(object 397,398, etc..) but I want hangars instead.
Currently all you can do is take a bigger object and using it to hide a smaller one, both for flexibility and performance this isn't ideal.

If you had an exclusion marker/brush to remove buildings that come with the map, it would open a lot of possibilities.
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Old 02-14-2014, 09:54 PM
Notorious M.i.G. Notorious M.i.G. is offline
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Originally Posted by Pfeil View Post
If you had an exclusion marker/brush to remove buildings that come with the map, it would open a lot of possibilities.
So much this. The Online3Summer dogfight map is great, but there's way too many airfields clustered into such a small space. If a few of them could be removed at the mission maker's decision, it'd be great.
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