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Pilot's Lounge Members meetup

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  #1  
Old 10-08-2013, 05:55 PM
MD_Titus MD_Titus is offline
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Quote:
Originally Posted by SlipBall View Post
It's basically a bunch of people who enjoy WW2 combat flight, but have no desire to spend any of their own money.
that seems a pointlessly negative post.

there's a bunch of software devs who want to make a new game. new games require money to make, and they've asked for and received said money.

so it's basically fans funding a game they want to be made.
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  #2  
Old 10-08-2013, 06:54 PM
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major_setback major_setback is offline
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Quote:
Originally Posted by SlipBall View Post
It's basically a bunch of people who enjoy WW2 combat flight, but have no desire to spend any of their own money.
Quote:
Originally Posted by MD_Titus View Post
that seems a pointlessly negative post.

there's a bunch of software devs who want to make a new game. new games require money to make, and they've asked for and received said money.

so it's basically fans funding a game they want to be made.

I think you might have misinterpreted this poster. I think he is talking about the complainers, not Ilya/Luthier and Co.




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  #3  
Old 10-08-2013, 09:27 PM
MD_Titus MD_Titus is offline
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er... damn. thanks for clarifying major. my apologies slipball, and you're right.
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  #4  
Old 10-08-2013, 09:39 PM
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apologies if i misunderstood!!
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  #5  
Old 10-08-2013, 11:10 PM
Les Les is offline
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Not sure exactly what Slipball meant, I thought he was referring to the lack of backers and/or the amount pledged.

Was looking at the numbers -

$158897 Kickstarter total, divided by total amount of backers (2553) = $62.23 on average.

Number of (above the average) backers pledging $65 or more - 628. Averaging $135 per backer.

Number of (below the average) backers pledging $60 or less - 1858. Averaging $36 per backer.

So, theoretically -

If all 2553 backers had pledged the higher $135 average it would have raised about $344655.

And if all 2553 backers had pledged the lower $36 average the Kickstarter would have raised about $91908.

I guess that's just the way it is. A smaller amount of people give more, while a larger amount of people give less. And combined, they get over the line.

I think there could be a case for saying, once it's all added up, people at a certain lower pledge level shouldn't get the rewards that their total amount of pledges didn't actually reach. But it's not something I really care about personally. The low-ballers might be getting a better bargain than others, but the whole thing still would have failed without them, so...whatever.

Imo anyone who pledged less than a couple of hundred dollars is still getting a good deal. That's less than $40 per plane for five DCS:WWII planes (not including the free to play one), at least one new EDGE map to fly in, hard-copy manuals, or DCS:World planes, or other extra's. Even the higher pledge levels are still good value if you want their associated rewards.

Will be interesting to see how future fund-raising efforts go after the experience gained from this one.

Edit - Added this up from the numbers given in the individual Kickstarter rewards, but the total amount raised and total amount of backers doesn't tally with the numbers given there. Still, the same conclusions can be drawn.

Last edited by Les; 10-09-2013 at 04:03 AM.
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  #6  
Old 10-09-2013, 04:29 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by Les View Post
Not sure exactly what Slipball meant, I thought he was referring to the lack of backers and/or the amount pledged.
Slipball was commenting on my post regarding someone being 'spoilt' with the number of flyables in 'IL2 modded'.

And he's right. The people who won't invest in new projects because they're 'spoilt by the number of flyables in modded IL2' are killing the genre.
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  #7  
Old 10-11-2013, 07:43 AM
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Quote:
Originally Posted by ATAG_Dutch View Post
Slipball was commenting on my post regarding someone being 'spoilt' with the number of flyables in 'IL2 modded'.

And he's right. The people who won't invest in new projects because they're 'spoilt by the number of flyables in modded IL2' are killing the genre.

That's right Dutch, I was making a comment on your post.
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  #8  
Old 03-22-2014, 12:17 AM
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TexasJG TexasJG is offline
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Quote:
Originally Posted by ATAG_Dutch View Post
Slipball was commenting on my post regarding someone being 'spoilt' with the number of flyables in 'IL2 modded'.

And he's right. The people who won't invest in new projects because they're 'spoilt by the number of flyables in modded IL2' are killing the genre.
Actually I have to respectfully disagree somewhat, I'm a premium founder of the new (or in development) IL-2 BOS only because of the continuing work of the Daidalos Team with IL-2 1946. Had not DT continued on with the work, proving what can be done in the title and the genre, I would not have been interested in purchasing the BOS title in a pre-release state.

So in actuality DT's work is a very good sells promotion for IL-2 BOS.
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  #9  
Old 06-08-2014, 06:08 AM
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Feathered_IV Feathered_IV is offline
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Breaking news suggests that luthier and RRG have left DCS WW2 development and ED are taking over from here on.
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  #10  
Old 12-02-2014, 04:49 PM
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jamesdietz jamesdietz is offline
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Any "NEW" news?
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