Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

Reply
 
Thread Tools Display Modes
  #81  
Old 10-08-2013, 08:27 PM
MD_Titus MD_Titus is offline
Approved Member
 
Join Date: Nov 2009
Posts: 493
Default

er... damn. thanks for clarifying major. my apologies slipball, and you're right.
__________________
specs -
OS - Win7 64 bit
CPU - Intel Core2duo x6800 OC@3.2ghz
MOBO - MB-EVGA122CKNF68BR
RAM - ddr2 6gb @800mhz
GPU - nVidia geforce GTX 280 1gb
Reply With Quote
  #82  
Old 10-08-2013, 08:39 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

apologies if i misunderstood!!
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #83  
Old 10-08-2013, 10:10 PM
Les Les is offline
Approved Member
 
Join Date: Feb 2009
Posts: 566
Default

Not sure exactly what Slipball meant, I thought he was referring to the lack of backers and/or the amount pledged.

Was looking at the numbers -

$158897 Kickstarter total, divided by total amount of backers (2553) = $62.23 on average.

Number of (above the average) backers pledging $65 or more - 628. Averaging $135 per backer.

Number of (below the average) backers pledging $60 or less - 1858. Averaging $36 per backer.

So, theoretically -

If all 2553 backers had pledged the higher $135 average it would have raised about $344655.

And if all 2553 backers had pledged the lower $36 average the Kickstarter would have raised about $91908.

I guess that's just the way it is. A smaller amount of people give more, while a larger amount of people give less. And combined, they get over the line.

I think there could be a case for saying, once it's all added up, people at a certain lower pledge level shouldn't get the rewards that their total amount of pledges didn't actually reach. But it's not something I really care about personally. The low-ballers might be getting a better bargain than others, but the whole thing still would have failed without them, so...whatever.

Imo anyone who pledged less than a couple of hundred dollars is still getting a good deal. That's less than $40 per plane for five DCS:WWII planes (not including the free to play one), at least one new EDGE map to fly in, hard-copy manuals, or DCS:World planes, or other extra's. Even the higher pledge levels are still good value if you want their associated rewards.

Will be interesting to see how future fund-raising efforts go after the experience gained from this one.

Edit - Added this up from the numbers given in the individual Kickstarter rewards, but the total amount raised and total amount of backers doesn't tally with the numbers given there. Still, the same conclusions can be drawn.

Last edited by Les; 10-09-2013 at 03:03 AM.
Reply With Quote
  #84  
Old 10-09-2013, 03:29 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by Les View Post
Not sure exactly what Slipball meant, I thought he was referring to the lack of backers and/or the amount pledged.
Slipball was commenting on my post regarding someone being 'spoilt' with the number of flyables in 'IL2 modded'.

And he's right. The people who won't invest in new projects because they're 'spoilt by the number of flyables in modded IL2' are killing the genre.
Reply With Quote
  #85  
Old 10-09-2013, 10:00 PM
major_setback's Avatar
major_setback major_setback is offline
Approved Member
 
Join Date: Oct 2007
Location: Lund Sweden
Posts: 1,415
Default

Quote:
Originally Posted by ATAG_Dutch View Post

....And thank you Major Setback, for conducting a one-man vigil on this forum. Good job mate, thanks.
Thanks!
I'm happy to help them out in any way. I feel immensely indebted to Oleg and Ilya and team for all the hard work they put into the IL2 series, not to mention the free content and free updates that they generously dealt out. How many planes did we end up with in the 1946 series? Lots anyway (plus new clouds, ground-effect, cockpits, increased view distance, new 'SoW' FMs loaned from the then upcoming CoD project, water=3, etc.).
__________________
All CoD screenshots here:
http://s58.photobucket.com/albums/g260/restranger/

__________


Flying online as Setback.

Last edited by major_setback; 10-09-2013 at 10:03 PM.
Reply With Quote
  #86  
Old 10-10-2013, 11:16 PM
Art-J Art-J is offline
Approved Member
 
Join Date: May 2010
Posts: 45
Default

There's also a third group of people. The ones who:
a) enjoy WWII combat flight sim;
b) have desire to spend their own money on it;
c) are (un)fortunately familiar with history, development pace of ED universe products and the way ED communicates with its customers, thus, are also a bit reluctant to carelessly falling for another mumbo-jumbo of poorly backed promises (some similarities to CloD development are also visible).

My advice to this new project management: set realistic initial goals, realistic initial development timetable, post regular, honest updates and the money WILL come. This is how every competitive business usually works. The sooner Russian game devs accept this, the better for all of us - devs and customers.

And maybe they do seem to be getting there indeed, judging from recent posts on ED forums.
Reply With Quote
  #87  
Old 10-11-2013, 06:43 AM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
Default

Quote:
Originally Posted by ATAG_Dutch View Post
Slipball was commenting on my post regarding someone being 'spoilt' with the number of flyables in 'IL2 modded'.

And he's right. The people who won't invest in new projects because they're 'spoilt by the number of flyables in modded IL2' are killing the genre.

That's right Dutch, I was making a comment on your post.
__________________



GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
Reply With Quote
  #88  
Old 02-25-2014, 11:46 PM
Redroach's Avatar
Redroach Redroach is offline
Approved Member
 
Join Date: Apr 2011
Location: Bavaria, Germany
Posts: 709
Default

anyone knows what has become of this?
Reply With Quote
  #89  
Old 02-26-2014, 06:13 AM
Continu0 Continu0 is offline
Approved Member
 
Join Date: Aug 2011
Location: Luzern, Switzerland
Posts: 702
Default

all updates, probably only visible if you are a backer...: https://www.kickstarter.com/projects...ope-1944/posts
__________________
AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version
Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5
Reply With Quote
  #90  
Old 02-26-2014, 09:11 PM
Redroach's Avatar
Redroach Redroach is offline
Approved Member
 
Join Date: Apr 2011
Location: Bavaria, Germany
Posts: 709
Default

Wow. At least the newest post sounds suspiciously like CoD 2 years ago
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:03 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.