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| Pilot's Lounge Members meetup |
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Thread Tools | Display Modes |
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#1
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In the past developers and publishers would put out a product and if it failed financially, at least you still had the product (you just wouldn't get any sequels or add-ons). Nowadays, with investors less willing to take risks, the end-user has to pay upfront just to get anyone working on the project at all. Remember too that if the Kickstarter campaign fails, no money is actually taken from those who pledged. In that way, the initial Kickstarter campaign is just as much about seeing if there's an audience at all anymore for detailed combat flight sims as it is about raising money for a particular project. In my opinion DCS:WWII and BoS should both be supported just to keep the genre of realistic combat flight sims alive and keep the door open for further advancements and developments in the field. The developers have their responsibilities and roles to play in that, but so too does the end-user. This isn't the time for indulging in skepticism and doubt or for sitting back and letting the cards fall where they may. If people want to keep flying in these games/sims, the developers need to keep coming up with the goods and the end-users need to let it be known in advance that there's an audience/market for them. |
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#2
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#3
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Luthier posted at kickstarter.ALL planes at DCS quality, and I would LOVE a flyable B17:
Also, a little clarification since a lot of people seem to be writing about this. Here's what happens if we hit our base goal, but no stretch goals. The final product that is released will have the following content: FREE Flyable P-47 FREE Flyable Spitfire FREE Flyable Bf.109 FREE Non-Flyable P-51 (can be made flyable for an additional fee) FREE Non-Flyable FW.190D (can be made flyable for an additional fee) FREE Non-Flyable B-17 (cannot be made flyable) FREE Non-Flyable Me.262 (cannot be made flyable) If you back the project at a $20 level, you will receive either the FW.190D or the P-51 as a flyable. If you back the project at a $40 level, you will receive BOTH the FW.190D and the P-51 as flyables. Now, if we hit stretch goals, then all additional aircraft will be seen by everyone as non-flyables, but will be available as a flyable for a fee. If you back at a $20 level, you will choose any ONE of the paid flyables. If you back at a $40 level, you will still receive ALL the paid flyables on release. If we end up meeting our ultimate $1million stretch goal, that means you will receive 13 aircraft for backing at a $40 level or above. And yes, all aircraft will be made to the same level of quality and high standards as the DCS P-51. |
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#4
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I haven't had much experience with DCS yet. I wonder how many B-17's the game engine could put into the air at any one time. Modern sims all seem to heading backwards in that respect.
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#5
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#6
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Neat. Thanks for the vid. I was thinking more of stock campaigns and the like on a typical recommended spec machine though. Would be very nice to face up against a few hundred Forts. One of my fonder memories from EAW days!
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#7
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Holy Shyte
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#8
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#9
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The question has already been asked, and AFAIK they are trying to sort something out.No idea how they will approach this though. I bought the P51 in the steam sale, and so far all I've done is sit in the cockpit and wondered how young kids coped with all that complexity and managed to fight in the thing!
I thought CoD was realistic, but DCS is a whole new level. http://www.youtube.com/watch?feature...&v=b4dPxjxwbEk Last edited by JG52Uther; 09-12-2013 at 07:34 AM. |
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#10
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Luthier lowered the stretch goal for the flyable B-17!!!...include's Southern England!..
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