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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

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  #1  
Old 09-17-2008, 01:48 PM
phoenixreborn phoenixreborn is offline
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Quote:
Originally Posted by Ryder View Post
Ummmmmmmm, the original never had simultaneous retaliation.

The main thing missing from the original is that when you find a chest you dont get to choose if you want the gold or leadership.
You are wrong. In the original game if you hit with enough damage to kill a stack the stack will die but will also inflict damage on you. In heroes and in this new KB the stack dies without hurting you.

You get a similar choice on leveling up between leadership or stat points. I would like it if chests also gave a choice.
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  #2  
Old 09-17-2008, 09:12 PM
Ryder Ryder is offline
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Originally Posted by phoenixreborn View Post
You are wrong. In the original game if you hit with enough damage to kill a stack the stack will die but will also inflict damage on you. In heroes and in this new KB the stack dies without hurting you.
That's not simultaneous attacks is it? That is what you call retaliation attacks. Simultaneous attacks is what happened in Heroes 4.
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  #3  
Old 09-17-2008, 09:28 PM
Imperial Dane Imperial Dane is offline
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Let it be Ryder.. some people are NEVER satisfied... Me too.. i mean i want more lore and background information
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  #4  
Old 09-18-2008, 12:50 AM
phoenixreborn phoenixreborn is offline
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Originally Posted by Imperial Dane View Post
Let it be Ryder.. some people are NEVER satisfied...
I have the right to express my opinion. Ryder misunderstood my explanation.

Besides if you read my original post I said that was the only thing I was unhappy with.

If you like a good deep story game with non-challenging gameplay I can recommend Dreamfall: The Longest Journey.
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  #5  
Old 09-18-2008, 03:52 AM
Ryder Ryder is offline
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Quote:
Originally Posted by phoenixreborn View Post
I have the right to express my opinion. Ryder misunderstood my explanation.

Besides if you read my original post I said that was the only thing I was unhappy with..
Do you mean you want it where when a stack has been killed they can still retaliate like in KB?
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