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  #1  
Old 01-22-2013, 08:19 AM
=FPS=Salsero =FPS=Salsero is offline
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Originally Posted by ECV56_Guevara View Post
There are some nice sugestion here, but I think that almost all are FPS killers, and DT is very carefull with this parameter.
Let's focus on the simple things.
One more time
1. The appropriate page of the bombsight table (corresponding to altitude and IAS/TAS) when looking in the bombsight shown somewhere in the corner of the "eyepiece" view/
2. The map which allows reading of the target elevation easily (not as if you are dead drunk).
3. Maybe, if there is some possibility - a few buttons which will allow releasing the ordnance from the specific hardpoints.

There is a plenty of space in the navigator's bombsight view, around the eyepiece. No need to be stuck to button controls only.

One aferthought. Maybe TD could put aside a special button for releasing the marker bombs in the "eyepiece view". And hard-code the marker bombs - nor in the way as ordinary bombs are coded, rather as the object which has a ballistics of say 250 kg bomb which appears right below the plane, causes no damage, but produces just the flash and a short-lived smoke cloud.

Last edited by =FPS=Salsero; 01-22-2013 at 10:01 AM.
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  #2  
Old 01-22-2013, 11:31 AM
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Fenice_1965 Fenice_1965 is offline
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FMB
I'd like to see indicators of altitude above terrain during transparent stationary runways placement.
It's not so easy to understand if all the stationary runway parts are at terrain level or above it.
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  #3  
Old 01-22-2013, 10:17 PM
K_Freddie K_Freddie is offline
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Here I was going to collect my 'pieces of Zero' for my collection, and i get tripped by an ant.

Would it be possible to smooth off the transition between land planes (geography sense)

Track from V4.11.1m
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File Type: zip Trip.zip (271.4 KB, 10 views)
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  #4  
Old 01-23-2013, 11:32 AM
ECV56_Guevara ECV56_Guevara is offline
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Quote:
Originally Posted by =FPS=Salsero View Post
2. The map which allows reading of the target elevation easily (not as if you are dead drunk).
3. Maybe, if there is some possibility - a few buttons which will allow releasing the ordnance from the specific hardpoints.
At the point 2 disagree. I like to recover intel about the target. Maybe a map with an aproximate height, in 10 or 20 meters intervals with a relief not so detailed.
I didn t understand the point 3 salsero, sorry, not english speaker. It ss like a preset releasing point?

Quote:
Originally Posted by =FPS=Salsero View Post
One aferthought. Maybe TD could put aside a special button for releasing the marker bombs in the "eyepiece view". And hard-code the marker bombs - nor in the way as ordinary bombs are coded, rather as the object which has a ballistics of say 250 kg bomb which appears right below the plane, causes no damage, but produces just the flash and a short-lived smoke cloud.
This!!!
If this is doable, a TI bomb could be tracked by the eventlog and even give points to the pilot for a hit.

BTW I realize that a lot of people like the day/night level bombing, that also allows nigth figthing. Hope 4.13 brings more of these. I know, I know I m asking too much, but as we say around here, dreaming is free!!!!
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  #5  
Old 01-23-2013, 12:44 PM
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G-55 cockpit! Any chance to see it?
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  #6  
Old 01-24-2013, 09:38 PM
Pursuivant Pursuivant is offline
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Originally Posted by andrea78 View Post
G-55 cockpit! Any chance to see it?
My guess is that we won't see any more new cockpits for 4.12.

But, for future patches, there's no reason why the G.55 shouldn't be flyable. One of TD's goals is to make more of the planes flyable without resorting to mods and there's plenty of documentation for the G.55's cockpit (including at least one surviving airplane!).
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Old 01-25-2013, 04:07 PM
ckolonko ckolonko is offline
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Would it be possible to introduce the landing gear indicators on the wings of the Spitfire MK V and other appropriate marks? The Il-2 has wing indicators.
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  #8  
Old 01-26-2013, 05:06 AM
=FPS=Salsero =FPS=Salsero is offline
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Quote:
Originally Posted by ECV56_Guevara View Post
At the point 2 disagree. I like to recover intel about the target. Maybe a map with an aproximate height, in 10 or 20 meters intervals with a relief not so detailed.
I didn t understand the point 3 salsero, sorry, not english speaker. It ss like a preset releasing point?
Point 2. If you have ever seen a good topo map (I bet you did) - you know that finding out the height above sea level usually is not a problem. However in Il2 the maps are very heavily "pixelated" and you generally neea to count the number of horizontals from the neares water level - which is not easy on some maps, Especially on recent ones. So I would prefer the maps with 5x resolution OR the vector maps OR the "elevation reader" tool.

Point 3. Suppose you are flying a TB-3 carrying 4*FAB-500 and 20*FAB-100. Now you have no choice but to release 500 kg bombs first and then 100 kg. I do doubt that it was not possible to vary - say, to release 2*100 to hit the minor target or to check the aim, then 500s, then remaining 100 kgs.

Last edited by =FPS=Salsero; 01-26-2013 at 06:49 AM.
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