
01-09-2013, 12:08 PM
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Approved Member
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Join Date: Oct 2007
Location: Northern Va. by way of Da Bronx
Posts: 992
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Quote:
Originally Posted by Stublerone
Sometimes I feel like some of you guys really do not really understand, what clod intended to do with all the stuff, that is for sure some kind of buggy and pops in.
Next point: Wt has no detailed DM as it cannot have it for now. It is an il2 engined game with even lesser detail than old il2 in terms of computing and simulating anything. It is just a easy version of il2 with eye candy.
Viewing distance is horrible, fm is not ther, even in historical matches. The ripped out essential flight simming characteristics to do an arcade game. Anybody, who is comparing it to clod and its totally other approach, really has no clue, what it was all about. Level of details, single placed and moving objects, which are programmable and not randomly just create immersion, but also additionally try to make sense do not seem to weigh here.
I not say, that any of both games were anywhere near a fine game, but clod had the potential built in. WT do not have options to be a sim and to create a sim comunity with its limited and cut out features.
Than better play hsfx mod on il2, because with wt, we will never come back together in a way, we did it in il2. And that is fact.
But I do not say, that noone should play one of these games  play, whatever is fun.
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I still have not gotten into CoD enough to really speak on it other than the fact that it runs better now for me than it did.. and WT I could never get into much.. but if it is like WoP graphically it is very nice but the draw distance was a kiler.. You could be tracking a target.. and it would just disappear beyond a certain distance.. Also if I am not mistaken the CEM in WT is less detailed than in IL2... Still it could be fun though.. just not for me.
Quote:
Originally Posted by Stublerone
But nevertheless there is no need to discuss this game as substitute for a flight sim player. Simple as that! And immersion through visible effects are not, what a sim stands for. And immersion in sims is created by your own and the others, who are flying in clan flight evenings (organized and not just an online server gang bang. I mean real meetings with companies, where 3vs3clans with fighter and bomber specialists are flying against each others. With real organized swarm tacticts, your wingman and all the skills needed to perform such flights! That is, what il2 was all about for most players.
No online gang bang, no offline flyers, etc. Just the organized clans playing high end and building the living part of the comunity.
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Quote:
Originally Posted by Stublerone
Generally you are right with your comment, that they complain graphics so often. I know, that the people of clod are not the same, that are well known in il2. Most guys simply never came to clod, because it do not generate what they all wanted. My known clans all not complain about graphics and also not complain fm. They mainly complain, that cannot fly together in that game in a manner, how you did it in il2. And all we wanted is simple: Polish and advance il2 and its mechanics, regularly fill it with planes and give us a really powerful tool like an advanced SEOW.
Without a tool like that and a powerfull mission builder, clod was dead for most of the il2 guys as they want to play with a story and dynamic theaters. Not only historically correct, but with balanced planesets or with historically correct plabesets, but with resources advantages, etc...
It was dead for all people I know, not because of bad graphics, but with no sense for what a real jagdgeschwader/squadron needs to perform correct flying with immersion.
My immersion is in the things, that are briefed ir in my own mind and never graphically depending.
The engine is powerful, but you cannot fully access them to create a theatre for months. Dynamic campaigns and some sort of SEOW powers are the major backbreaker for my clans and all the people I know. Like ne, they flew perhaps 10-20 hours in clod. And performqnce issues aside, we had no fun to play on an online server, as generally you see perhaps 2-3 squadrobs really playibg it right. The rest is just meeting and shooting. No tactics, no squadron flight techniques, nothing... So: no fun!
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Good posts there..
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