![]() |
|
Pilot's Lounge Members meetup |
View Poll Results: Do you prefer graphical aspect of ROF or COD one's ? | |||
ROF |
![]() ![]() ![]() ![]() |
26 | 18.71% |
COD |
![]() ![]() ![]() ![]() |
113 | 81.29% |
Voters: 139. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
I didn't vote in the above poll as personally I like certain aspects from each game.
For COD - the lighting and sky (way ahead here), the cockpits, the clouds (limited variety and no weather variation to speak of but the basic appearance is better for me in COD), the sea/water (though awaiting ROF's revamped water coming with the new Channel map) For ROF - the land terrain (personal opinion - I just could never warm to COD's terrain mainly because of the colour balance and the haphazard trees. IT's a strange one - I recognise COD's technical superiority but my gut just screams NO...! ROF isn't perfect, but it just sits with me better, but then I prefer some of the il-2 maps to COD as well!), AA - makes a difference (at least on my 1680x1050 screen) The view control system - very nice, easily controlled and functional. Weather - flying through a rain storm in ROF with the water pouring off your goggles. Also flying through heavy cloud formations - sometimes spectacular looking in ROF. I think it's pretty much a tie on smoke and flame effects and explosions.
__________________
i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals |
#2
|
||||
|
||||
![]()
I guess Clod wins
![]()
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#3
|
||||
|
||||
![]()
looks more like nobody wins, the best flight sim released for the forseeable future has been binned.
__________________
Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#4
|
||||
|
||||
![]()
That's right Bongo
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#5
|
||||
|
||||
![]()
Why would they close that CEM thread?
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#6
|
||||
|
||||
![]()
It mentioned CoD, and all hell broke loose.
They have a similar graphics thread running on the RoF forum, except the results are reversed ![]() |
#7
|
||||
|
||||
![]()
Was it you who yanked my goodbye thread to Cranky??..lol
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#8
|
|||
|
|||
![]()
They both look fine.
Even if RoF is considered arcade by some simulation fans it is still a simulator and nowhere near a real "arcade/casual" - game on the market out there. In my opinion RoF took a lot of undeserved criticism by the IL2 community which branded it as a joke initially before any of the games were even released. Having the facts in our hands we can pretty much conclude that the developers that ran IL2 while having a huge passion, dedication for their project, obviously had a hard time managing and packaging the project into a solid game within a reasonable timeframe. RoF is a more polish and solid game title than CloD, while clod obviously contains a lot more realism it also contains a lot more bugs. From my experience this isn't rare when it comes to easter-europe/Russian developers, in fact they usually make much greater & deeper games for specific niches, but they tend to be very buggy like for instance some series such as Stalker, Arma, Outfront series(Men of War) etc. Last but not least, working with the sim community as a developer can sometimes be a bitch. The undertaking of CloD was massive and i think it would've benefited a lot from being a much more "expanding project" and having an early release with very little content. Yet many folks demand triple A quality with quantity when it comes to our very little and beloved niche. I think we should treat both our devs and our community a little better if we're gonna keep what little is left. |
#9
|
||||
|
||||
![]()
It should have read beta on the box and with a much higher system requirement on there too...the amount of dx9 out there didn't help matters either.
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#10
|
|||
|
|||
![]()
I would like every sim to have the graphical beauty of CloD or even DCS A-10C but that is simply not a option for every company.
In terms of pure playability, I would choose ROF every time, the menu's work properly (I can actually choose options in quick battle as opposed to porting them over to the editor, altering them so that I have useful loadouts and to try and get the AI to not spiral into the channel), the framerate is very consistent at high settings and online games tend to run very stable. I see this thread has starting going in to the realism aspect, I also notice that some seem to think that ROF is not as realistic as CloD, to me, that is a pretty silly thing to say, while ROF does not have the nice clickable cockpits, that does not mean that it does not have a superior flight and physics model (the planes in CloD feel a bit dead compared to ROF aircraft, like they are not travelling in air). I suppose it all comes down to personal taste in the end, I love both titles but I think that ROF is not nearly as graphically inferior or as arcade as some on this forum would like us all to think. Both are good in different ways, I tend to stick to ROF because it always works properly but I play CloD because it is the only decent WWII sim out there even if the menu problems drive me crazy. Anyway, this thread topic is a pretty loaded question, not sure what kind of response anyone was expecting. |
![]() |
|
|