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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-03-2008, 12:26 PM
Tree_UK
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Hi Oleg, you may have read here several discussions regarding Ubisoft, i have spoke to Ubisoft in the UK and they have very little knowledge of SOW and are adamant that they are not the publishers, its not that important on the scale of things but it does seem strange that they are proclaiming that they are not and will not be involved. Can you shed any light on this?

Many thanks
  #2  
Old 09-03-2008, 12:31 PM
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philip.ed philip.ed is offline
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Default Tracer?

Oleg, in Il-2 Sturmokik 1946, the tracer for the .30 cals on the hurricanes and early spit models is very unrealistic IMHO. The colour is correct as you've mentioned, but if you watch gun-camera videos from the Battle of Britain, the spitfires and hurricanes have smoke on the tracer, like on the Bf-109 models in Il-2.

Any thoughts?

Regards,
Philip
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Old 09-03-2008, 12:39 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by philip.ed View Post
Oleg, in Il-2 Sturmokik 1946, the tracer for the .30 cals on the hurricanes and early spit models is very unrealistic IMHO. The colour is correct as you've mentioned, but if you watch gun-camera videos from the Battle of Britain, the spitfires and hurricanes have smoke on the tracer, like on the Bf-109 models in Il-2.

Any thoughts?

Regards,
Philip
It depending of type of bullets. In Il-2 we don't model all of possible amounts. We select just one of possible for certain type of wepon on that or another aircraft.
So you may see in color films from different theatres even for one type of weapon very different type of tracers, also that was changed some time several times during the war.
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Old 09-05-2008, 02:01 AM
Spinnetti Spinnetti is offline
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Default progress...

Just catching up after being away from this forum for a bit. I'm excited as anybody about the new release, but reading all this, an analogy popped in my head:

Oleg is a mother with 10,000 needy babies, all trying to suckle at once.. He can't feed you all! lol...

I'm on a project now that is the usual development model... A date was set, so we are going to deliver much less than the design called for. I'm happy he is doing the design right, and pushing the date out instead!
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  #5  
Old 09-05-2008, 11:17 AM
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Feathered_IV Feathered_IV is offline
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Hi Oleg, nice to see you are still around

I'd like to ask if you are able to provide the ability to save the game in-flight.
It isn't really possible to get the most out of the games with the type of lifestyles most of us lead. Not without sacrificing work and family.

Being able to fly a six-hour bomber sortie for example, in real time but spread out over a couple of sessions would be a great thing for the single player experience. We wouldn't be slaves to the short-hop missions or the time-skip key. If players could share and exchange save points too... Well, you can imagine the possibilities.
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Old 09-05-2008, 12:03 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Feathered_IV View Post
Hi Oleg, nice to see you are still around

I'd like to ask if you are able to provide the ability to save the game in-flight.
It isn't really possible to get the most out of the games with the type of lifestyles most of us lead. Not without sacrificing work and family.

Being able to fly a six-hour bomber sortie for example, in real time but spread out over a couple of sessions would be a great thing for the single player experience. We wouldn't be slaves to the short-hop missions or the time-skip key. If players could share and exchange save points too... Well, you can imagine the possibilities.

I was asking about this feature our developers. It isn't promised, but maybe. Simly now we need to save even more data than in Il-2... and in Il-2 it was way more than in any shooter.
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Old 09-05-2008, 12:22 PM
Feuerfalke Feuerfalke is offline
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Good to see you are still around, to answer all our questions!

I already posted a few, but I of course got another one or two:

Will SoW have an ingame VoiceOverIP-included? It would be really cool to combine these functionalities with the simulation of the radio-system.

Also an ingame-server-browser or at least one, that is distributed with the game would be really helpful. Has this been considered, yet?
  #8  
Old 09-03-2008, 12:35 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Tree_UK View Post
Hi Oleg, you may have read here several discussions regarding Ubisoft, i have spoke to Ubisoft in the UK and they have very little knowledge of SOW and are adamant that they are not the publishers, its not that important on the scale of things but it does seem strange that they are proclaiming that they are not and will not be involved. Can you shed any light on this?

Many thanks
Ubisoft is a large company. As I know in Ubi Uk all guys new. And the old that even know me personally were moved in the main office or in another companies. Another one thing - I was in UK Ubisoft office almost 3 years ago... Yes we are working "too" long, but we all would like to get really good thing. And... date of release on different sites of BoB was many time anounced... But I knew it only when it was published there.... Officially BoB was never anounced when it will be released. Usually just hope when... and almost always - TBD.
What I can say really - we are working hard... and BoB will be done doesn't matter of anything in possible future
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Old 09-03-2008, 12:44 PM
Tree_UK
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Quote:
Originally Posted by Oleg Maddox View Post
Ubisoft is a large company. As I know in Ubi Uk all guys new. And the old that even know me personally were moved in the main office or in another companies. Another one thing - I was in UK Ubisoft office almost 3 years ago... Yes we are working "too" long, but we all would like to get really good thing. And... date of release on different sites of BoB was many time anounced... But I knew it only when it was published there.... Officially BoB was never anounced when it will be released. Usually just hope when... and almost always - TBD.
What I can say really - we are working hard... and BoB will be done doesn't matter of anything in possible future
Thanks for that Oleg, like you say it doesn't matter on the scale of things its just a little annoying to see some online sites taking pre-order payments when they have no real information or confirmed release dates.

Thanks for shedding some light on this, and good luck with the project.
  #10  
Old 09-03-2008, 01:20 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Tree_UK View Post
Thanks for that Oleg, like you say it doesn't matter on the scale of things its just a little annoying to see some online sites taking pre-order payments when they have no real information or confirmed release dates.

Thanks for shedding some light on this, and good luck with the project.
Yes, I saw it several times and noticed about it Ubisoft in the past.
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