![]() |
|
King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]()
Updates:
And I'm going to put newest bugs at the top of each list instead of the bottom so it's easier to tell what's new. I probably should have dated each addition from the beginning but I think the ship has sailed on that. It's my first bug thread so you live and learn. :p |
#2
|
|||
|
|||
![]()
I see the patch fixes some problem with the Valkyrie donations. I read the patch fixes something about this but pre-patch after the 1st donation (to lv 2) to the 1st Valkyrie I have problems with *every* donations. When I click on "Donate to..." the artifact disappears but it is not added and the options window of the artifact remains. If I click again the game crashes but I found a workaround - after I click on donate I can destroy it and I get both the donation done and the crystals.
I guess this is not supposed to be in this way? |
#3
|
||||
|
||||
![]() Quote:
|
#4
|
|||
|
|||
![]()
Song of Svartalfaheim gives too much initiative <-- still present
Sense Weakness bug appears to prevent enemy critical hits <-- mostly fixed, but you're actually losing 1% off your chance to have the skill kick in Destruction isn't activating/Rage abilities can't crit/Spells can't crit <-- they still don't have crits enabled for spells or rage attacks |
#5
|
||||
|
||||
![]() Quote:
![]() |
#6
|
|||
|
|||
![]()
Quest:
Luckless Hunter: Killing the Black Unicorn does not give credit. I reloaded a save a few times to test it out, and it never gave credit. Black Label: If you let Ben Gorefiend go instead of killing him, the quest becomes stuck. You can tell Torfin that you let Ben go and nothing happens afterwards. Last edited by AxellSlade; 11-02-2012 at 11:24 PM. |
#7
|
|||
|
|||
![]()
"Sense Weakness has a 1% lower chance of activating than stated"
|
#8
|
||||
|
||||
![]()
RE Sense weakness I've added it. AxellSlade, I am putting those two quests in now.
|
#9
|
|||
|
|||
![]() Quote:
The "Tree of life" condition is impossible to dispel (the mutual damage bond cast by the orcs)? Is this intended? |
#10
|
|||
|
|||
![]()
killing an ice shell with hilda's arrows causes the enemy to go away...
I had a fresh ice shell on some skeletons, and used hilda's arrows, 600skeletons should've been appeared alive, yet instead nothing is there but the rage/mana globe... yet the skeletons aren't killed in the combat log they simply stop existing! CRAZY OP bug here if in fact ice shell+hilda's arrows will indeed kill ANYTHING AT ALL regardless of if it's 1000s of high level units or not |
![]() |
|
|