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| FM/DM threads Everything about FM/DM in CoD |
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Thread Tools | Display Modes |
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#1
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This is one nasty bug.
EDIT: I just tested two planes and it appears both were only using outer most guns.. but not 100% sure. What is the best method to resolve this? Bit confused. Last edited by MadTommy; 10-28-2012 at 09:55 AM. |
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#2
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I remember reading about this problem awhile back, its also probably what makes people wonder if ammo is modeled correctly, if you have guns 4 & 5 with AP, and the rest with De Wilde, but only 4 & 5 are firing, figures why some folks are not seeing planes burst into flames. Its probably why some weeks I do well with kills, then they drop until I start tweaking ammo belts again.
Sometimes I look at this sim and think wow, other times, its like ![]() Backward convergences, Guns not firing, blah blah blah. Best part is, as much as this community gets under the skin sometimes, if it wasn't for the people here picking the game to shreds, half of these problems would have been left un-noticed. Maddox Games really need to pull their socks up for BoM. |
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#3
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Quote:
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#4
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I've never used the FMB, so do i just add one of every plane and give them a loadout that i want and save the mission? And then everything will work? It just sounds a bit unlikely. I just want to make sure i understand what i need to do before i waste an hour figuring out how to do this and probably do it wrong anyway! EDIT: maybe someone who has done this can post their user.ini file and i can just use that! Last edited by MadTommy; 10-28-2012 at 02:36 PM. |
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#5
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Create a Spitfire, as example. Set this aircraft as player controled. Set the ammo belts you want, save. Run the mission. After you exit this mission, you'll have this "default" ammo belts loaded in your aircraft in MP. You just need to adjust convergence and fuel. Works here! |
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#6
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Cheers |
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