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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 10-27-2012, 07:30 PM
=GI=Joel =GI=Joel is offline
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I did get tense 4 weeks ago with CLOD, then I remembered playing il2 v1.0; I think around 2000- 2001. Then I remember playing forgotten battles in 2003. Then "shit" Pacific fighters 2005 and finally 1946 in 2007. Then the penny dropped.....
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Old 10-27-2012, 07:36 PM
vranac vranac is offline
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Quote:
Originally Posted by Jaws2002 View Post
What "optimised " clouds are you talking about? They did not optimised the clouds. On my machine they are more resource hungry then before.
I used to mke missions just to try that "local weather" engine in full mission builder, with a huge area covered by clouds and it worked on my computer. The frame rate was bad, but it worked. If you look at the "local wether" in the full mission builder, when you add clouds, you get a very small are covered by default. I used to add two zeros to the first two entries and that would give you a decent size covered. I tried multiple layers at different altitudes. It worked.
Now the game crashes when I try a single layer.
I didn't tried that in the FMB.I'am flying only online.

Before optimization ATAG guys couldn't put clouds at all because lot of pilots had big problems.Now they have some clouds in missions.

Lots of old clouds I tried on another server,I dont remember the name, but there were 10-15 pilots.I spawned in France and there was a lot of clouds.
I thought that this would be unplayable on 560.But on the contrary when I was flying between them FPS varied between 30 and 45.
Only noticable thing was when looking arround view wasn't smooth.
With this new clouds everything is smooth at least for me and I didn't hear complaints on TS like before.
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Last edited by vranac; 10-27-2012 at 07:39 PM.
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