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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Very clear. I'll make the changes that way and see if I can start testing. Edit: Works like a charm! I already have a number of different loadouts made in the Settings/Planes/Loadout main screen. I opened up the FMB selected the test mission I had already created and selected the drop down menu General Settings I think. Then selected the loadout I wanted and saved it. Then saved the mission and then flew it from within the FMB. It's easy to go back to the FMB and change the loadout and go back into the mission for the next test. Damages do show differences so now to test further. Thanks for the heads-up. I think that this is the initial explanation for my seeing very little damage differences when doing my initial testing. So now, I'm curious to further test it. I'm wondering about making a coop mission and creating my own server, entering the server, do the test and then retrieve any damage log files if they are available. Thanks again. Last edited by Catseye; 10-25-2012 at 05:52 PM. |
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#2
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In SP loadouts are a part of the mission file and can not be changed via game menus, only via FMB afaik.
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#3
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Using the FMB for single missions works nicely. I'm changing the parameters this way for future testing. Cheers |
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#4
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My Hurricane ammo belts:
With just incendiary De Wilde loaded: Yes: ammo is modeled. But we don't have explosive ammo in RAF belts, so we don't have Hollywood explosions, just more chance to start fire with incendiary ammo loaded, but for engine or tank fire, load some AP or Ball too... Last edited by LoBiSoMeM; 10-26-2012 at 05:46 PM. |
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#5
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Catseye I forgot to add that there's a nifty mod out there that displays what you damage on any aircraft you fire on. I forget where it was and unfortunately don't have it anymore but a simple forum or google search for "cliffs of Dover mods" may send you in the right direction.
I used this when I was doing testing and it is really helpful. Definitely more insight than just visible damage notation. |
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#6
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Thanks, will check around. ps. I have found a combination of loadout that knocks the engines off bombers, puts large holes in the aircraft, sets the whole wing on fire and multiple vents. It will surprise most what it is. But I want to grab the tool you indicated exists for an unbiased result. Last edited by Catseye; 10-26-2012 at 11:38 PM. |
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#7
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Check this thread out here, first post is the script to add in your mission to enable damage indications in an info window...all three pages of the thread have some useful information as well.
http://forum.1cpublishing.eu/showthread.php?t=25337 Fill me in on your secret loadout! Last edited by AbortedMan; 10-27-2012 at 01:37 AM. |
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