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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Your score for the final version. | |||
1 |
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8 | 2.66% |
2 |
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2 | 0.66% |
3 |
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12 | 3.99% |
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21 | 6.98% |
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36 | 11.96% |
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46 | 15.28% |
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77 | 25.58% |
8 |
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77 | 25.58% |
9 |
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15 | 4.98% |
10 |
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7 | 2.33% |
Voters: 301. You may not vote on this poll |
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#21
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Desastersoft...Would it not be very hard to adjust their missions, rewrite the briefs and so have your story...the hard work is already there with the populated environment
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#22
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8 Points. Loads of fun!
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#23
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6/10
As a online player i see some improvement since relased game but for me it is still unfinished and too many things not fixed expecially the most important for me: - planes visibility - very poor, planes disaapering with FOV changing even at close distance - FM and performacne - poor high alts performacne for all planes, Merlin engine problems (RPMs jerking at some alts), not accurate performacne of planes comparing to RL data and test - too many stutters during online playing ( beta RC 2 was much better) So still not too much sense to play for me and probably im backig to ROF and wait for BOM Last edited by Kwiatek; 10-23-2012 at 02:34 PM. |
#24
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I have yet to see planes dissappear!!!
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#25
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5 out of 10.
Feels like only half a game, therefore half marks. The stuff it gets right is really good, tempered by incomplete/missing features. I wanted to score higher but in it's unfinished state, I couldn't honestly give it more than that. |
#26
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CLod is not finished, it will not stay "what it is". No rating for me.
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#27
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![]() Quote:
![]() Economical considerations. They're not making much of a gain with their products, but they don't want to invest more than they get, either. That's essentially the reason why you shouldn't expect big changes in their general system. As for someone editing their missions ... you'd have to have an understanding of scripting, which I lack completely. Maybe I'll try my hand at making some single missions when I can find some poor sod who codes my ideas. But more is pretty much impossible. ![]() |
#28
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4 out of 10 as an offline player.
Lower than that though without the contributions of Heinkill and Desastersoft re content. |
#29
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Same here 4/10. Even with the Desastersoft campaigns. Too many bugs affecting offline and coop play. For me that's not enough to continue flying CloD.
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#30
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4/10 for me.
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