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#1
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Regarding LoD.
When the aircraft cross the next LoD point there is a noticeable 'pop' effect as the new model is shown. Currently (I ma be wrong here) but we have dot, very, very basic model, slightly more detailed model, full model? Is there a way to go from the dot and render the full detail model where the next stages of LoD would be? This way the full resolution aircraft is rendered (at distance) and would never pop into the next LoD? Cheers, MP
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#2
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Love the screen-grab file selection type switch, transparent map looks really effective.
Regarding shared kills, is there a way to stop the AAA denying the player a kill if it hits an aircraft before the player engages it? Currently if you shoot an aircraft down that has been hit by AAA you get 0 points, even if the AAA hit it minutes before you even saw it and left it relatively undamaged? Would be great if the AAA had to actually destroy an aircraft to get the kill so that sharpnel/flak damage didn't get all the points? Love the update and hope the 1C take you guys on, pay to fix CloD and keep listening to the community. Brilliant work, cheers, MP
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#3
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Are we going to see the end of the dayglo spinners for USSR Il-2's?
These have overstayed their welcome for approximately 12 years. |
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