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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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I opened a bugtracker ticket around 4 months ago: http://www.il2bugtracker.com/issues/294
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
#12
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Have to agree with all points raised.
What really peels my banana is when you see a large formation of bombers at a distance, you go to gunsight view, and the formation disappears. You go back to 'normal' view, and there they are!! Then you go back to gunsight view and you see a very tiny collection of dots in the distance. I refuse point blank to lower my screen res in order to 'game the game'. I didn't buy a GTX570 in order to lower my screen res. Needs sorting out very urgently. So we might get it by December 2040. Sorry, sarcasm gets you nowhere. Love the game, really do. Hence the 'ATAG' bit. ![]() Last edited by ATAG_Dutch; 09-08-2012 at 01:46 AM. |
#13
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I'm having the same difficulty and find that the solutions that used to work with IL2 - looking for AAA or tracer bullets - don't work with CoD.
As an interim measure perhaps ATAG and other hosts could drop their obsession with full realism settings to allow map icons. At least we would then know in which direction to head. |
#14
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I love full realism.. but often wonder how much more fun the game would be in ATAG had some sort of modified labels were used where a plane was represented by a dot that was visible at a range that was in line with real world visibility ranges. Flying a combat sims and not being able to find the combat is boring... how many times have you chased a line of flak and never seen what the hell the flak is firing at. This happens to me every time i fly. Last edited by MadTommy; 09-08-2012 at 08:08 AM. |
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