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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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I agree entirely with the original post. Aircraft visibility is a complete disaster in the game and in my view, one of the key reasons CLOD is struggling to take hold. Unless you are below or co-alt with an enemy you're unlikely to see him. Aircraft over the sea are virtually invisible. In all the trips I've made over the channel (maybe 60-80 or so I suppose) I think I've been bounced once! ONCE!!! That I think speaks volumes for the the 'challenging' nature of the graphical rendering of the aircraft. You could fly across without looking around once and in almost every case you'd be just fine.
People enter the servers, fly about in the general vicinity of the targets, have no luck finding a fight and leave. Combat sims that lack combat are always going to struggle to maintain critical mass. If the dev. wallahs do anything at all, I think they should fix the bloody aircraft visibility issue. |
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#2
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#3
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Hawkinge is usually a big mess, and the ships are hot with targets! Could be worth you checking it out sometime. I've had endless hours fun in there. |
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#4
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i fly often on atag and almost all fligths i do i encounter other aircrafts. try lowering resolution, in my case i have a 1080 monitor, if i fly native i dont see much but since i lowered to 1600x900 i see them fine, almos like old il2. against the ground is difficult to see them but i think this is historical, (i remember reading on the biography of adolf galland that in the spanish civil war the republicans flew low to the ground to avoid being spotted) but against sea or the sky its easy to see contacts on the other hand the lod transition of the spit is broken Last edited by chantaje; 09-08-2012 at 01:20 AM. |
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#5
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Have to agree with all points raised.
What really peels my banana is when you see a large formation of bombers at a distance, you go to gunsight view, and the formation disappears. You go back to 'normal' view, and there they are!! Then you go back to gunsight view and you see a very tiny collection of dots in the distance. I refuse point blank to lower my screen res in order to 'game the game'. I didn't buy a GTX570 in order to lower my screen res. Needs sorting out very urgently. So we might get it by December 2040. Sorry, sarcasm gets you nowhere. Love the game, really do. Hence the 'ATAG' bit. Last edited by ATAG_Dutch; 09-08-2012 at 02:46 AM. |
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#6
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I'm having the same difficulty and find that the solutions that used to work with IL2 - looking for AAA or tracer bullets - don't work with CoD.
As an interim measure perhaps ATAG and other hosts could drop their obsession with full realism settings to allow map icons. At least we would then know in which direction to head. |
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#7
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I love full realism.. but often wonder how much more fun the game would be in ATAG had some sort of modified labels were used where a plane was represented by a dot that was visible at a range that was in line with real world visibility ranges. Flying a combat sims and not being able to find the combat is boring... how many times have you chased a line of flak and never seen what the hell the flak is firing at. This happens to me every time i fly. Last edited by MadTommy; 09-08-2012 at 09:08 AM. |
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#8
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I opened a bugtracker ticket around 4 months ago: http://www.il2bugtracker.com/issues/294
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
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