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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-06-2012, 08:03 PM
kendo65 kendo65 is offline
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Originally Posted by JG52Krupi View Post
How so, up close rof looks better but from the air the fields look very flat and washed out in rof while in cold the look 3D.
There is actually a way to increase the saturation setting in ROF which can improve things for those finding it too washed out.

You need to edit the startup.cfg file located in Rise of Flight / Data.

Change the saturation setting from the default of 0.75000 to whatever floats your boat (mine is currently at 0.81500).



Also, I'm no expert on this but the ROF manual says:

Shader Quality. This setting affects the appearance of certain graphical effects such as the appearance of the water, lighting and ground. You can choose from Low, Medium, High and Maximum. When you choose maximum the ground will have a special texture applied to it to look bumpy and this is called Parallax Mapping. Parallax mapping is triggered when you fly close to the ground

So is Parallax Mapping the same as Bump Mapping?
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Last edited by kendo65; 09-06-2012 at 08:54 PM.
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Old 09-06-2012, 08:38 PM
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JG52Krupi JG52Krupi is offline
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This is parallax mapping..



Like I said ROF is nicer when close to the ground, above it I prefer cod.
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Old 09-06-2012, 08:47 PM
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At the end of the day both games look amazing, but RoF has more polish due to being out for longer.



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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 09-06-2012, 08:53 PM
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JG52Krupi JG52Krupi is offline
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This is what parrallax mapping looks like in RoF

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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
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Old 09-06-2012, 09:10 PM
Anders_And Anders_And is offline
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Originally Posted by JG52Krupi View Post
At the end of the day both games look amazing, but RoF has more polish due to being out for longer.



Oh my God, the trees in CLOD really look bad... Way too bright(should be dark green) and they shimmer and you can fly through them...
In general, trees are the darkest part of a landscape, not the other way around...
Examples

http://www.history.org.uk/resources/..._news_348.html

http://www.google.com/imgres?start=0...68&tx=86&ty=68

http://www.google.com/imgres?start=4...2&tx=119&ty=52

http://www.google.com/imgres?start=4...:47,s:44,i:229
CLOD landscape looks like Simpson landsape...

Last edited by Anders_And; 09-06-2012 at 09:15 PM.
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Old 09-06-2012, 09:12 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Anders_And View Post
Oh my God, the trees in CLOD really look bad... Way too bright(should be dark green) and they shimmer and you can fly through them any day... CLOD landscape looks like Simpson landsape...
So i take it you have never flown in an aircraft?

Nice to see you have edited your post to show just how wrong you were LOL
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.

Last edited by JG52Krupi; 09-06-2012 at 09:16 PM.
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  #7  
Old 09-06-2012, 09:14 PM
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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  #8  
Old 09-06-2012, 10:41 PM
Anders_And Anders_And is offline
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Originally Posted by JG52Krupi View Post


I dont understand you Krupi. First you claim that I im wrong and then you post pictures where you prove that Im right.... (In both your photos the trees are the darkest psrt of the landscape). Just as I said they should..
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  #9  
Old 09-06-2012, 10:18 PM
Anders_And Anders_And is offline
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Quote:
Originally Posted by JG52Krupi View Post
So i take it you have never flown in an aircraft?

Nice to see you have edited your post to show just how wrong you were LOL
Krupi I work as an arline pilot and spend on average 5-6h a day in the sky so calm down...
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  #10  
Old 09-06-2012, 09:26 PM
Continu0 Continu0 is offline
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Quote:
Originally Posted by Anders_And View Post
Oh my God, the trees in CLOD really look bad... Way too bright(should be dark green) and they shimmer and you can fly through them...
In general, trees are the darkest part of a landscape, not the other way around...
Examples
Jep, Trees are way to bright now. When being close, they are okay but on distance they are way way to bright.

Strange enough I sometimes have different tree-colors in mulitplayer than in singleplayer...???

(darker in MP)
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