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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 06-22-2012, 02:23 PM
smink1701 smink1701 is offline
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Join Date: Feb 2010
Location: Dallas, TX
Posts: 607
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SNAFU…seriously, being cautious about leaking information or carful not to over promise is one thing but this update is nothing and the community is obviously desperate for something.

Luthier, wake up and get in the game!!! I think the developers may be thinking that all will be forgiven and forgotten once BOM in all its glory is released. That may be true for a very small group of IL-2 loyalists (and that group is getting smaller all the time), but the majority here are going to remember that once the sequel is released it will take months if not years to fix the bugs with very little communication along the way. I have never had an issue getting the game to run properly…relatively speaking. I am also 100 percent SP like many here. And like many here I was thrilled with the release of the last “alpha” patch…but really didn’t see much of a difference. The AI still sucks, the FM are mostly inaccurate, and there are many features that are still either very flawed, broken or missing all together. I can’t play the game for more than a few minutes before seeing or hearing something that makes me click “Quit”. Like the Hurricane’s laser beam tracers or the sound of the guns inside the Brit fighters. Or the twitching wings of the AI? What happened to the glorious new sounds Luthier gushed over? Why can’t we easily record a mission and play it back? Why can’t we toggle icons? Why don’t all the radio comms work? And on and on and on. The BOM images look good but to my eyes they don’t look that much better than IL-2. So 1C is going to introduce a new, buggy version or IL-2 with slightly better images that will take months / years to sort out and with fewer features. Yeah…sign me up!!! I’d like to see the business plan behind that strategy?

Out.
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