Quote:
Originally Posted by K_Freddie
It'll be nice to have better explosions on ground stuff - nothing like a good bang!!
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On your particular activity, Stuka with armor piercing ammo, explosions are really out of the question!
And since the damage model of ground objects are overly simplified, big explosions will be an allways or never implementation. Explosions tax this game a lot, so I'am not relly sure if I will welcome more hollywood efects in game.
Maybe an option could be added on the mission builder to select the vehicle as explosive or not.