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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 05-07-2012, 06:27 PM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by David Hayward View Post
You gave them $50+/- out of good will. If they don't fix the game they're going to lose their jobs. Do you think they're really going to care if you're irate at that point?

I also gave them $50. If they don't fix the game I'll keep playing RoF. I won't be irate.
That sound? That was you missing the point of my post entirely.
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  #42  
Old 05-07-2012, 06:32 PM
David Hayward David Hayward is offline
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That sound? That was you missing the point of my post entirely.
OK, what was the point?

That they're screwed if they don't fix it? No kidding.

That you won't buy the next version even if they do fix it? Complete BS.
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  #43  
Old 05-07-2012, 08:34 PM
RickRuski RickRuski is offline
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The demo I was refering to for BoM wasn't intended to merge with CoD but to run as a free download demo stand alone. The RoF sales system I agree has it's faults and the prices are coming down for the extras. When it was first released the download was approx $70-00nz (where I live) and that was for about 4 planes, now try $13-00nz for 7 planes. Every now and again they have specials at good prices. As someone on this forum has said they only fly certain aircraft, so at least RoF method lets you choose what aircraft you have. The graphics are good and there are no stutters. Sure it took them at least 12 months to get everything working, CoD has had over that now and progress for at least 50% of us has been almost nil. If it comes down to where the solution is to throw more money into you PC's and upgrade to the latest and best CPU's and GPU's with up to 8 core CPU and 3gb of V/Ram then that won't happen for a lot of us, we will shelve CoD and wait till it does come right (maybe at the end of the new series similar to 1946 where you can now by that for about $10-00, and that certainly won't help the team develop the series). There was talk about opening CoD up to 3rd party development, this might be the correct way to go now and get some fresh ideas as it seems like they are quickly getting to the bottom of the barrel.
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  #44  
Old 05-07-2012, 11:20 PM
Sternjaeger II Sternjaeger II is offline
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We may be eternal optomists getting our hopes dashed over and over again, but we did buy CoD knowing what we have.
mmmh again I think there's a bit of hindsight going on, but in a way I agree. I personally bought the game with the conviction that they hadn't finished it, but did I imagine it would take them more than a year to fix it? Hell no.

I've said this before, and I still believe that it was a case of conflicting deadlines with Ubisoft. They've been working on this project for YEARS, and I remember the interview released when Ilya joined the team: Oleg had this very smarmy smile and sent messages along the lines of "we're not just gonna deliver a new IL-2 series sim, we're gonna set the grounds for a new simulation that is gonna take over Microsoft FS". Something went awfully wrong along the road though: there have been at least 3 major re-works from scratch if memory serves, the publisher got a bit twitchy about it and good old Oleg decided to let go and concentrate on other projects (after all, he's always been an active part of the community, and the community gave him all kinds of crap over the years..) and Ilya took the rudder of the boat.

Deadlines are deadlines though, and they were forced to release an unstable, half-finished job, with the promise of fixing it along the way. Obviously it was a big bargain, because when it comes to such an unprecedented level of detail, combined with so many accurate parameters and details and a game engine made from scratch, it's obvious that things can go very, very wrong.

We're still here though, some because are believers, some just want what they paid for.. the truth is that if Ilya made an opening gesture and explain things for what they are (like some of his colleagues in other projects did) he wouldn't have had such a hard time from all the people here.

Paying customer+no finished product+no info= big mess, and you don't need to be a fine analyst to understand that..
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  #45  
Old 05-08-2012, 02:28 PM
=FI=Scott =FI=Scott is offline
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I think the point (and the problem ) is that the release of CoD as it was, forgetting the whys and hows, has dented many previously die hard 1C Maddox Games fans confidence. I for one went straight to pre-order for CoD without hesitation but wouldn't do that again.

The idea of a demo seems like a constructive idea to overcome the above, it means anyone with doubts can satisfy themselves its not a can of worms and for the developer (if they have done their job right) it means they stand a much better chance at converting that try into a buy at full price.

I'm not sure where the comparison with the RoF purchase model came in but for one I always liked it as it meant I could make that sim into what I wanted to buy, not what Neoqb or 777 wanted me to buy. As to leaving less glamorous planes out thats not what I have seen in practice. Squad flyers or online players will want to fly with their m8's or in the servers they prefer and if either are running, say, an early war scenario its either get the plane or go as a gunner in someone elses if possible. Weapon mods are somthing else and we are just going to have to see how these are dealt with when they come out (but I digress)
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  #46  
Old 05-08-2012, 03:31 PM
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Kongo-Otto Kongo-Otto is offline
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Originally Posted by David Hayward View Post
They will be unemployed and will have more important problems to deal with.
Oh my God such an tragedy.
In every other business on this planet people are fired for less than releasing a such a crap Game. So what?
They would really deserve it and i couldn't really care less about it!
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  #47  
Old 05-08-2012, 03:41 PM
David Hayward David Hayward is offline
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Originally Posted by Kongo-Otto View Post
Oh my God such an tragedy.
In every other business on this planet people are fired for less than releasing a such a crap Game. So what?
They would really deserve it and i couldn't really care less about it!
And I'm sure they won't give a crap if you are angry about COD. Either they fix it and we're all happy, or they don't and they lose their jobs. The constant complaining from the likes of you will not change anything.
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  #48  
Old 05-08-2012, 10:56 PM
hiro hiro is offline
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I'd agree with the OP, but the main issue with the game is the core of it needs to be fixed.

FM needs work, frame rate / crashing needs to be fixed, sounds, gunnery, some physics . . .

games that have kick arse demos (like COD) already have a working core code for the game . . .


If the core isn't working, the demo will have the same issues as the full release.


But if the core was working fine, it would be a great idea to have 1 fighter from each side, 1 bomber from each side, and showcasing ground attack, fighter, bomber vs fighter and fighter vs bomber etc as a demo.



---


Also lots want ROF's pay per plane policy. IMO, thats just incomplete. ONe plane is fun, but releasing a whole theater with a several planes, vehicles, ground stuff, ships, maps . . . is better.

You get more to play with and it takes alot longer to really explore.

I'd rather have the devs use that style as they are used to it (from 1946) as opposed to ROF's style.

Both methods sell well, its like a 30 min TV shows that are great, and 2 hour epic movies. Its just the methods, story, plot, presentation, are vastly different if you are sipping 30 mins at a time vs gulping 2 hours at a time . . .

If devs took a ROF style, they'd have sit down and set il-2 releases like that . .. but its better for them to have less on their plate.

That said, besides Moscow sequel is going along with the 1946 formula anyways . . .
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  #49  
Old 05-09-2012, 01:55 AM
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Robert Robert is offline
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Originally Posted by Sternjaeger II View Post
m but did I imagine it would take them more than a year to fix it? Hell no.
I think we can all agree to that in one form or another..... EVEN the developers. I'm still hopeful, but feeling somewhat indifferent.
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  #50  
Old 05-09-2012, 02:58 AM
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jamesdietz jamesdietz is offline
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I kinda agree with this...probably because the new patch didn't do much if anything for me...
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