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FM/DM threads Everything about FM/DM in CoD |
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Thread Tools | Display Modes |
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I did some trials both online (ATAG Server) and offline with the Spitfire Mark Ia and IIa. The online flight model does not match the offline flight model for the Spit IIa at altitudes of 5,000 and 10,000 feet. For the Spit IIa, going into full overboost at 2800 rpms I recorded the following IAS (mph) at the different altitudes: Sea level: online 292 ; offline 288 5,000 feet: online 270 ; offline 288 10,000 feet: online 262 ; offline 290 The methodology was simple: fuel 100%, radiator 50%, trim for level flight at designated altitude, then fly level and record direct off airspeed indicator. Bizarrely, the Spitfire Ia showed a slight dip in IAS at 5,000 feet, then a small increase at 10,000 feet (online), offline it simply showed a significant decrease in IAS at 10,000 feet. When adjusting prop pitch to 3,000 rpms at full overboost the Spitfire Ia showed a slight increase in speed at all altitudes tested, but the Spitfire IIa consistently blew its engine at the higher altitudes, although the same online difference in speed vs the offline speed was likewise reflected prior to engine failure. The majority of combat online (ATAG Server) currently occurs at 10,000 feet or less, even with bomber streams at 11K - 14.5K. Airfield suppression (vulching) is permitted on ATAG which drags the action down to sea level, but steps are being taken with mission design & scoring to strongly encourage both sides to take the fight realistically higher -- much higher. I was skeptical when I first heard of differences between the online and offline flight models until I actually tried them myself. I certainly encourage anyone to try this themselves, especially with other RAF and LW aircraft. I've included the data I recorded (attached).
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Last edited by ATAG_Snapper; 05-07-2012 at 07:05 PM. |
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